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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Determining Students' Academic Engagement while Completing Learning Activities and Assessments

    SBC: Tutorgen, Inc.            Topic: edIES15R0005

    With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  2. Design Environment for Educator-Student Collaboration Allowing Real-Time Engineering-centric, STEM (DESCARTES) Exploration in Middle Grades

    SBC: PARAMETRIC STUDIO, INC.            Topic: none

    DESCARTES is a game-based engineering environment where students design, test, and build projects, including boats, airplanes, and other models. The web-based student-facing environment will include challenges, topic introductions, tutorials, and tools for analyzing and improving projects. Following completion of a concept in the environment, students will then build and test real world prototypes ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  3. Mobile Communications App for Deaf and Hard of Hearing

    SBC: VCOM3D INC            Topic: 84133S2

    This product develops and evaluates a proof-of-concept, mobile speech-to-sign translator that integrates continuous speech recognition software with natural language processing and Vcom3D’s Signing Avatar animated American Sign Language technology. This speech-to-sign the application is designed to run on iPhone/iPod or Android smartphones, providing Deaf and hard of hearing (D/HH) learners the ...

    SBIR Phase II 2012 Department of Education
  4. Mobile Signing Math Dictionary with Mouth Morphemes

    SBC: VCOM3D INC            Topic: 84133S2

    Deaf and Hard-of-Hearing (Deaf/hh) persons rely heavily on facial movements for communication, whether in American Sign Language (ASL), Signed English (SE), or Spoken English. In ASL, signers add “mouth morphemes”, similar to speech movements, to signs to distinguish concepts that use the same manual sign. Hard-ofhearing persons who use spoken communication, read mouth shapes to distinguish si ...

    SBIR Phase II 2012 Department of Education
  5. FluentBuddy device to enhance the sensory and motor function of individuals with speech communication disabilities

    SBC: AVENTUSOFT L.L.C.            Topic: 84133S1

    This project develops FluentBuddy, a prototype application for iOS and Android platforms to assist in the treatment of speech and communication disorders with a focus on the physiological and anatomical system (i.e. voice disorders, speech sound disorders, motor speech disorders, and other disabilities in children and adults). The project has three goals: (1) enhancing sensory and motor function t ...

    SBIR Phase I 2012 Department of Education
  6. Tactile Awareness Prompting (TAP) System

    SBC: Engineering Acoustics Incorporated            Topic: 84133S1

    This project develops an ambulatory remote operated Tactile Awareness Prompting (TAP) system to be used within educational and clinical environments for students who have social skills deficits. Individuals with autism spectrum disorders (ASD) exhibit deficits related to social initiations and conversational skills. Children with such disabilities often do not have the necessary social skills to m ...

    SBIR Phase I 2012 Department of Education
  7. Numbershire II: Math Games for 2nd graders With or At Risk for LD

    SBC: Thought Cycle            Topic: N/A

    This project team is developing a prototype of Numbershire II, a web-based suite of mini math games for second graders with or at-risk for disabilities. The games will be set in the context of a fantasy-themed village and will adapt the level of difficulty based on individual student needs. Additionally, the project will support students in learning numbers and operations in base 10, operations, a ...

    SBIR Phase I 2012 Department of Education
  8. Project NumberShire: A Game-Based Integrated Learning and Assessment System to Target Whole Number Concepts

    SBC: Thought Cycle            Topic: N/A

    Purpose: Prior research points to several features of technology-based math games that may be important for supporting the learning needs of students with or at-risk for disabilities. These include games that engage students in highly motivating narratives, provide focused foundational knowledge and scaffolding of learning whole numbers concepts, and provide performance monitoring capabilities. Th ...

    SBIR Phase II 2012 Department of Education
  9. Why Go It Alone? The Use of Public Resources to Enhance Computer Accessibility for Individuals with Cognitive Disabilities

    SBC: Life Technologies            Topic: N/A

    Individuals with cognitive disabilities represent one of the fastest growing disability groups in the U. S. The potential for computer technology to increase social integration for this population is well-documented. However, cognitive and financial barriers frequently preclude the acquisition and maintenance of personal computer hardware, software programs, and Internet service. The Personal Ac ...

    SBIR Phase I 2006 Department of Education
  10. Why Go It Alone The Use of Public Resources to Enhance Computer Accessibility for Individuals with Intellectual Disabilities

    SBC: Life Technologies            Topic: N/A

    The Personal Access Computer Key a modified Universal Serial Bus designed to accommodate adaptive software capable of being launched on publicly accessible updated computers

    SBIR Phase I 2006 Department of Education
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