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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

  1. An Augmented Reality Sandbox for use in Early Elementary STEM Instruction

    SBC: Parametric Studio, Inc.            Topic: 91990020R0007

    This project will fully develop NEWTON-AR, an augmented reality (AR) application-based engineering, computer science, and STEM puzzle game for children in kindergarten to grade three. Intended for use in classrooms, after-school programs, and at home, NEWTON-AR will combine AR, engineering, simulation, making, and programming into a sandbox game where students create, modify, simulate, prototype, ...

    SBIR Phase II 2020 Department of EducationInstitute of Education Sciences
  2. Design Environment for Educator-Student Collaboration Allowing Real-Time Engineering-centric, STEM (DESCARTES) Exploration in Middle Grades

    SBC: Parametric Studio, Inc.            Topic: none

    DESCARTES is a game-based engineering environment where students design, test, and build projects, including boats, airplanes, and other models. The web-based student-facing environment will include challenges, topic introductions, tutorials, and tools for analyzing and improving projects. Following completion of a concept in the environment, students will then build and test real world prototypes ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  3. The Iowa Assessment of Skills and Knowledge for Automatic Word Recognition and Decoding (iASK)

    SBC: Foundations In Learning, Inc            Topic: edIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/P716_x5KhPk Purpose: This project team will develop and test iASK, an app intended to assess and support increased word recognition among middle school students who struggle to read. The 2013 National Assessment of Education Progress reported that 66% of middle school students scored below proficient in reading, and 22% scored below ba ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  4. Gesture Recognition System for Personal Computing Applications

    SBC: Future of Technology and Health, LC            Topic: N/A

    N/A

    SBIR Phase II 2001 Department of Education
  5. Manufacturing Methods for Sulfur Concrete Sewer Pipe

    SBC: Brimstone Pipe Company            Topic: N/A

    This Phase I research is intended to evaluate the feasibility of manufacturing low-cost, acid-resistant sanitary sewer pipe from sulfur concrete. Sulfur is an abundant mineral recovered from coking, natural gas processing, and petroleum refining. Secondary recovery of sulfur, resulting from environmental regulation, produces more material than is needed by U.S. industry. The U.S. Bureau of Mines ...

    SBIR Phase II 1998 Environmental Protection Agency
  6. ELIMINATING ENVIRONMENTAL BARRIERS IN EDUCATIONAL FACILITIESTHROUGH UNIVERSAL DESIGN

    SBC: Barrier Free Resources            Topic: N/A

    THE TERM UNIVERSAL DESIGN REFERS TO THE DESIGN OF PRODUCTS AND FACILITIES SO THEY CAN BE USED TO THE GREATEST EXTENT BYALL PEOPLE. (5) TWO HALLMARK CHARACTERISTICS OF UNIVERSAL DESIGN ARE ADAPTABILITY AND SAFETY. IT IS COST EFFECTIVE DESIGNING WHICH IS FUNCTIONAL FOR THE LIFE OF THE STRUCTURE AND FOR THE FACILITY USERS. OUR INTENT IS TO DEVELOP AN EDUCATIONAL PROGRAM FOR THE PURPOSE OF TRAINING AP ...

    SBIR Phase II 1990 Department of Education
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