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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

  1. Multimodal Bilingual Platform and Formative Evaluation Dashboard for English Language Learners

    SBC: StoryWorld International Corporation            Topic: 99190018R0005

    Purpose: In prior research and development, the project team developed Storyworld, a web-based activity with mini-games to support English Learners (EL) in language acquisition. In this project, the team will fully develop and test a formative assessment dashboard that provides teachers with insights into EL student's progress as they use Storyworld. ELs are the fastest-growing student population ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  2. A Novel Platform for High-Quality Formative Assessment in Mathematics

    SBC: Simbulus, Inc.            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Woot Math Polls, a formative assessment dashboard that converts student math work into data-driven insights to inform teacher instruction and student learning in middle and high school algebra classrooms. Research has marked a decline in math achievement around the time students take algebra in middle school. Technological innovations that pro ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  3. CloudLab Software for Hands-On Science Learning

    SBC: MYRIAD SENSORS, INC.            Topic: 99190018R0005

    Purpose: The project team will fully develop and test CloudLab, a web-based dashboard to present scientific data captured by sensors during experiments. The Next Generation Science Standards (NGSS) emphasize the actual doing of STEM so that students can apply learning to the real world. However, students often have difficulty collecting, measuring, and applying data from inquiry activities to furt ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  4. Mission US: TimeSnap

    SBC: ELECTRIC FUNSTUFF INC            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Mission US TimeSnap, a game integrated within a Virtual Reality (VR) headset. This VR environment will provide an immersive exploration and analysis of events in U.S. history. In the most recent National Assessment of Educational Progress, only 17% of grade 8 students performed at or above the proficient level in U.S. history. The discipline o ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  5. Memory Instrumentation and Performance Simulation (MIPS)

    SBC: ATC-NY, Inc.            Topic: DTRA172003

    Next-generation high-performance computing (HPC) hardware, such as the Intel Xeon Phi Knights Landing Many-Integrated-Core processor, provide new deep memory architectures that offer the promise of increased performance. The challenge in taking full advantage of this architecture is selecting which data structures will be placed in the high-bandwidth memory. Optimizing data structure placement in ...

    SBIR Phase I 2018 Department of DefenseDefense Threat Reduction Agency
  6. Tools for Memory Hierarchy Optimization on Pre-Exascale HPC Architectures

    SBC: EP ANALYTICS, INC..            Topic: DTRA172003

    DTRA uses High Fidelity Computer Codes (HFCC) to investigate weapon effects and techniques for countering Weapons of Mass Destruction (WMD). End-to-end HFCC simulations in support of the DTRA Agent Defeat Warfighter Capability will require calculations including multiple phenomena that occur in vastly different time scales (-sec to hours). As DTRA becomes increasingly reliant on computational mode ...

    SBIR Phase I 2018 Department of DefenseDefense Threat Reduction Agency
  7. Hardware-in-the-Loop Scintillation Simulator for MILSATCOM links in a Nuclear Disturbed Communication Environment

    SBC: Welkin Sciences, LLC            Topic: DTRA172006

    In response to SBIR Topic DTRA172-006, Welkin Sciences proposes to design and build a new all-digital fading channel simulator to be called CoLTSAD. This new simulator design will be the latest addition to our family of Configurable Link Test Sets (CoLTS). It will be capable of emulating the full range of MIL-STD-3053 scintillating channel conditions for all SATCOM frequency bands up to Ka-band. C ...

    SBIR Phase I 2018 Department of DefenseDefense Threat Reduction Agency
  8. Real-Time Frequency-Selective Fading Channel Realization Generator

    SBC: Welkin Sciences, LLC            Topic: DTRA122020

    During Phase I and a first Phase II, Welkin Sciences developed the Channel Realization Generator (CReG) algorithm, an enhanced functional replacement for the ACIRF code intended to be embedded into software link simulations and HWIL fading channel simulators. The proposed second Phase II effort will refine the CReG documentation and its software and firmware implementations. Many in the strategic ...

    SBIR Phase II 2018 Department of DefenseDefense Threat Reduction Agency
  9. Innovative Mitigation of Radiation Effects in Advanced Technology Nodes

    SBC: MICROELECTRONICS RESEARCH DEVELOPMENT CORPORATION            Topic: DTRA16A003

    Micro-RDC has developed portable radiation effects test structures that scale to new process nodes.These structures will enable the investigation of the effects of radiation on the new technology from the material processing level as well as the circuit level.Fabricating the chosen structures and the refinement of software to extract the model parameters will be completed in this effort.A suite of ...

    STTR Phase II 2018 Department of DefenseDefense Threat Reduction Agency
  10. Learning to Code with a Pretend Play Storytelling Model

    SBC: CODESPARK, INC.            Topic: 91990018R0006

    In previous research and development, the developers created codeSpark, a game that employs a visual and block-based approach with puzzles to teach programming skills to children ages 5 to 9 years old. In this project, the developers will create a prototype of a fantasy-based story to be integrated within the existing game. The pretend-play scenarios will include characters, storylines, and incent ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
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