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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY21 is not expected to be complete until September, 2022.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

  1. Technologies for Rare Earths Enrichment of a Novel Low-Cost Raw Material

    SBC: Physical Sciences Inc.            Topic: OSD12T01

    A critical step in the extraction of elements from ore, especially rare earth elements that are found in complex minerals, is separation. Froth flotation is a highly versatile method for physically separating particles based on differences in the ability of air bubbles to selectively adhere to specific mineral surfaces in a mineral/water slurry. The particles with attached air bubbles are then ca ...

    STTR Phase II 2015 Department of DefenseOffice of the Secretary of Defense
  2. Contextual Anomaly Management Interface (CAMI) for Autonomous Systems

    SBC: PACIFIC SCIENCE & ENGINEERING GROUP, INC.            Topic: OSD12AU1

    To deal with the increasingly complex, dynamic and unpredictable operational environments of the 21st century, unmanned and autonomous system, sensor, and vehicle technologies are being expanded and improved. For example, unmanned air, ground, and maritime systems provide an expanding set of capabilities, such as intelligence, detection, security, targeting, and strike, while reducing the risk to ...

    SBIR Phase II 2015 Department of DefenseOffice of the Secretary of Defense
  3. Mobile Networked- Multiple Input & Multiple Ouput (MN-MIMO) Waveform Mission Module Developemnt

    SBC: Silvus Technologies, Inc.            Topic: AF093034

    The continued growth in the number of Intelligence, Surveillance and Reconnaissance (ISR) platforms, such as unmanned aerial systems (UASs), combined with the increasing ability of sensors to generating ever greater amounts of data, are taxing the capabilities of current data links and the available spectrum for pushing sensor data off-board as a primary concept of operation. Platform sensor suite ...

    SBIR Phase II 2015 Department of DefenseSpecial Operations Command
  4. Mobile Learning and Assessment-Game Based Apps with Direct Representation of Mathematics

    SBC: BrainQuake Inc            Topic: edIES15R0005

    In prior research and development, the team developed WuzzitTrouble, an iPhone and iPad gaming app where players solve problems using number sense mathematical strategies. This project will develop and test a prototype of an adaptive engine for this game, intended to tailor gameplay to the skill levels of individual students and to provide support (or scaffold learning) for students with weaker sk ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  5. S4: A Game-Based 4th Grade Math Curriculum

    SBC: Virtual Learning Technologies (Sokikom)            Topic: edIES15R0005

    Through a prior project, Sokikom developed a suite of games to replace or supplement Grade school math topics. In this project, the team will develop and test a prototype of Sokikom for Teachers (S4), a platform to host the math games for teacher-led direct instruction for Grade 4 math standards. S4 will include "just-in-time" prompts to support teacher-guided mathematical conversations with stude ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  6. Inq-Blotter: Revolutionizing How Teachers Identify and Support Students Needing Help During Inquiry

    SBC: Apprendis LLC            Topic: EDIES15R0005

    n prior work, the researchers built a series of virtual physics labs to assess middle school student’s science inquiry practice and understanding. In this project, the team is developing and testing a prototype of Inq-Blotter, a web-based platform intended to provide teachers immediate feedback on student progress while using the labs. The prototype dashboard will alert teachers when students ar ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  7. Authoring Tools for High Quality Formative Assessments for Classroom Testing

    SBC: SimInsights, Inc.            Topic: edIES15R0005

    The project team is developing and testing a prototype of PiGames, intended to be a game-based formative assessment system for physics. The prototype will include a curated collection of pre-existing assessments, authoring tools to create new assessments, a dashboard with progress monitoring, and teacher implementation support. In the Phase I pilot research with 6 classrooms and 180 high school st ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  8. Happy Atoms

    SBC: Schell Games LLC            Topic: edIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/vS0XzzPl3iU Purpose: This project will develop and test Happy Atoms, a physical modeling set and an interactive iPad app for use in high school chemistry classrooms. Happy Atoms is designed to facilitate student learning of atomic modeling, a difficult topic for chemistry high school students to master. Standard instructional practice ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  9. Building Zaption's Ecosystem to Support Video Learning at Scale

    SBC: Zaption, Inc.            Topic: edIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/AIGigEXn12Q Purpose: This project team will develop and test Zaption, a mobile and desktop platform designed to support educators in effectively and efficiently utilizing video (e.g., from YouTube, Vimeo, or their own desktop) as an interactive teaching and learning object. Personalized learning devices (e.g., smartphones, tablets) pop ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  10. MK III Upper Extremity Exoskeleton

    SBC: Ekso Bionics Inc            Topic: 739552

    As the carry and protective gear of the modern war fighter increases, the burden on the human body will necessarily increase. In our present TALOS MkIII project, we are developing lower body augmentation to preserve speed and agility while bearing this weight. Yet we cannot ignore the impact of this weight on the upper body: in this project we propose to develop an upper body exoskeleton with p ...

    STTR Phase II 2015 Department of DefenseSpecial Operations Command
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