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The Award database is continually updated throughout the year. As a result, data for the given year is not complete until April of the following year. Annual Reports data is a snapshot of agency reported information for that year and hence might look different from the live data in the Awards Information charts.

  1. AlphaBear2

    SBC: Spry Fox LLC            Topic: EDIES17R0006

    This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with tha ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  2. A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

    SBC: STRANGE LOOP GAMES INC.            Topic: edIES17R0005

    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  3. Novel Hempstead Oil-Based Bio-epoxy for the Manufacturing of Sporting Goods

    SBC: Zila Works LLC            Topic: 16NCER2A

    Epoxy resins are typically created using bisphenol A (BPA), an endocrine disrupting chemical. In addition, over 90% of plastics are derived from virgin fossil feedstocks, equivalent to ~ 6% of global oil consumption. This project proposes to develop an innovative bio-epoxy resin based on the fatty acids of hempseed oil. This approach is to dismantle (by hydrolysis) the triglyceride structure and r ...

    SBIR Phase I 2017 Environmental Protection Agency
  4. In-Situ Applied Omniphobic Coatings for Water Pipeline Repair and Retrofitting

    SBC: Oceanit Laboratories, Inc.            Topic: 16NCER4B

    Many pipelines within America’s infrastructure are in dire need of repair, due to structural damage caused by corrosion, or the threat of heavy metal leaching from lead and copper pipes. However, full pipe replacement is expensive and disruptive, while existing polymer liners and sleeve inserts can only_x000D_ be applied in specific cases and have difficulty bonding to worn and contaminated surf ...

    SBIR Phase I 2017 Environmental Protection Agency
  5. Machine learning for standoff detection of Special Nuclear Material (SNM)

    SBC: CLOSTRA, INC.            Topic: DTRA162001

    "Deep Learning for standoff detection of Special Nuclear Material (DLeN) applies the same deep learning techniques that allow computers to beat human performance in image recognition and the game of Go to detecting Special Nuclear Material. Spectral analysis and signal processing can in some cases be augmented by the use of much larger neural nets that conduct much deeper analysis of features of t ...

    SBIR Phase I 2017 Department of DefenseDefense Threat Reduction Agency
  6. AlphaBear

    SBC: Spry Fox LLC            Topic: 1

    In prior research and development, the team developed AlphaBear, a mobile gaming app where students are challenged to spell words which are then used to create humorous sentences. This project will develop and test a prototype for use specifically by English Learners. The prototype will formatively assess students' vocabulary, adjust gameplay to the skill levels of individual students, and provide ...

    SBIR Phase I 2016 Department of Education
  7. Phosphorus recovery and high efficiency biological nutrient removal from wastewater with an innovative aerobic granular sludge sequencing batch reactor process

    SBC: DTEC SYSTEMS LLC            Topic: 14NCER4A

    Phosphorus is a nutrient essential to all life, yet phosphate rock used for fertilizer is a finite resource which is rapidly being depleted. Yet, excess phosphorus from wastewater treatment plants (WWTPs) is causing eutrophication and degradation water quality. There is a critical need for wastewater treatment technologies that will remove and recover more phosphorus for beneficial use in food pro ...

    SBIR Phase II 2016 Environmental Protection Agency
  8. Knowledge Base Population, Combination, Representation, and Reasoning, using Textual Rulelog, for Large and Diverse Knowledge Collections

    SBC: Coherent Knowledge Systems LLC            Topic: DTRA143005

    DTRA is faced with the challenge of extracting and effectively utilizing information from a very large and diverse set of natural language and structured data sources. Current methods often lack contextualization and are generally noisy, shallow, patchy, and overly low-level. We will develop a unifying, general, and elegant solution to address this challenge, based on the overall Textual Rulelog a ...

    SBIR Phase I 2016 Department of DefenseDefense Threat Reduction Agency
  9. Computer Science Curriculum for First Grade Students Using a Robot Games Platform

    SBC: Play Works Studio            Topic: EDIES15R0005

    The project team is developing and testing a prototype of a computer science game-based intervention intended for Grade 1 students. The prototype will include physical robots that will be designed and controlled on a game board by students through a blue-tooth enabled smartphone app. The product will include teacher resources and suggestions to facilitate classroom integration. In the Phase I pilo ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  10. LifeSim

    SBC: Spry Fox LLC            Topic: edieS15R0005

    This project team will develop and test a prototype of LifeSim, intended to be a financial literacy game app for high school students to strengthen mathematical skills and practical life knowledge. In the game, high school students will manage hypothetical investment funds and be challenged to understand compounded interest and debt. The app will include materials for math teachers to integrate th ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences

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