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The Award database is continually updated throughout the year. As a result, data for FY21 is not expected to be complete until September, 2022.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

  1. Low-Cost Biological Solution for Reducing Carbon Pollution in Chemical Manufacturing

    SBC: INDUSTRIAL MICROBES, INC.            Topic: 14NCER1A

    Industrial Microbes is developing a green fermentation platform to replace carbon-emitting petrochemical production with newer methods that build chemicals out of methane and carbon dioxide.Chemical production is a major source of carbon pollution, responsible for 18% of direct industrialemissions. Our innovation is an engineered microbe that can consume carbon dioxide and methane and produce a ch ...

    SBIR Phase II 2016 Environmental Protection Agency
  2. Augmented Reality Training for Dismounted Soldiers

    SBC: SA Photonics, Inc.            Topic: OSD162004X

    The commercial marketplace has made tremendous advances in Virtual Reality (VR) technology and product maturity. VR is being used to enhance training in a number of areas including maintenance and operation of complex systems, but application of this technology to the training of dismounted soldiers has proven challenging. Fortunately, these advancements in VR technology now make possible the deve ...

    SBIR Phase II 2016 Department of DefenseOffice of the Secretary of Defense
  3. UxPRESS: Unmanned Systems PeRception Evaluation Simulation System

    SBC: Neya Systems, LLC            Topic: OSD13HS4

    Abstract

    SBIR Phase II 2016 Department of DefenseOffice of the Secretary of Defense
  4. Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics

    SBC: BrainQuake Inc            Topic: 1

    The final product will include a suite of three app-based puzzle games aligned to national math standards for number sense, algebraic thinking, and problem solving. The games will be designed for use in grade 5 and 6 classrooms where students develop and apply content expertise to solving challenges. The games will include an adaptive engine that assesses and adjusts content based on student level ...

    SBIR Phase II 2016 Department of Education
  5. EdSurge Concierge: Improving Product Discovery Process

    SBC: EDSURGE INC            Topic: 1

    In prior research and development, the team and their partners developed EdSurge Concierge, an online platform to facilitate school improvement. With this Phase I funding, the project team will develop and test a next prototype of the platform with improved capability to generate information administrators need to make decisions on selecting technology tools to drive school improvement. The protot ...

    SBIR Phase I 2016 Department of Education
  6. SuperChem VR: The Immersive Reality Chemistry Game

    SBC: Schell Games LLC            Topic: 1

    This project team will develop and test a prototype of SuperChem VR, a game to support high school students' basic chemistry learning. The prototype will include a set of web-based laboratory modules which will be integrated within a virtual reality headset to allow for a 360-degree visual exploration of the environment. The prototype will also include teacher resources for classroom implementatio ...

    SBIR Phase I 2016 Department of Education
  7. Automated Basic Reading Assessment

    SBC: Analytic Measures Incorporated            Topic: 1

    This project team will develop and test a prototype of Moby.Read, a stand-alone app for handheld devices or tablets. Using Moby.Read, grade school students will read a passage out loud and the speech-recognition software will generate an assessment of oral-reading fluency in real-time. The app is intended to replace face-to-face oral reading assessments done by teachers in order to save teachers t ...

    SBIR Phase I 2016 Department of Education
  8. Contextual Anomaly Management Interface (CAMI) for Autonomous Systems

    SBC: PACIFIC SCIENCE & ENGINEERING GROUP, INC.            Topic: OSD12AU1

    To deal with the increasingly complex, dynamic and unpredictable operational environments of the 21st century, unmanned and autonomous system, sensor, and vehicle technologies are being expanded and improved. For example, unmanned air, ground, and maritime systems provide an expanding set of capabilities, such as intelligence, detection, security, targeting, and strike, while reducing the risk to ...

    SBIR Phase II 2015 Department of DefenseOffice of the Secretary of Defense
  9. Biofuel Production from Grease Trap Waste

    SBC: Environmental Fuel Research, LLC            Topic: 13NCERF1

    Environmental Fuel Research, LLC (EFR-LLC), has demonstrated the technical feasibility of separating fats, oils, and greases (FOG) from grease trap waste (GTW) and converting FOG to biodiesel that can meet ASTM specifications. GTW is a dirty and low-value waste from the food service industry that is high in FOG and currently is treated as a liability. The EFR-LLC process uses a bubble column react ...

    SBIR Phase II 2015 Environmental Protection Agency
  10. Using Software and Internet of Things Technology to Drive Behavioral Energy Savings in Commercial Buildings Using Building Orbs

    SBC: Lucid Design Group, Inc.            Topic: 13NCERF1

    Patterns of electricity generation and consumption in the United States have rapidly changed over the past decade and are forecasted to continue doing so in coming decades. On the supply side, increasing generation from renewable sources has raised concerns about the ability of the electrical grid to stay stable given renewables’ intermittent and distributed nature, and has increased calls for n ...

    SBIR Phase II 2015 Environmental Protection Agency
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