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Award Data
The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.
Download all SBIR.gov award data either with award abstracts (290MB)
or without award abstracts (65MB).
A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.
The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.
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THERE ARE TWO GENERAL TYPES OF SPEECH RECOGNIZERS AVAILABLE FOR USE WITH CHILDREN; SPEAKER-INDEPENDENT SYSTEMS WITH A LIMITED VOCABULARY DESIGNED FOR USE WITH COMPUTER GAMES, AND SPEAKER-DEPENDENT DEVICES WITH LARGER VOCABULARIES THAT MUST BE "TRAINED"
SBC: Emerson & Stern Associates Inc Topic: N/ATHERE ARE TWO GENERAL TYPES OF SPEECH RECOGNIZERS AVAILABLE FOR USE WITH CHILDREN; SPEAKER-INDEPENDENT SYSTEMS WITH A LIMITED VOCABULARY DESIGNED FOR USE WITH COMPUTER GAMES, AND SPEAKER-DEPENDENT DEVICES WITH LARGER VOCABULARIES THAT MUST BE "TRAINED" BY USERS. NEITHER IS ADEQUATE FOR EDUCATIONAL USE BECAUSE THEY DON'T PAY ADEQUATE HEED TO CHILDREN'S SPECIAL SPEECH CHARACTERISTICS. THE OBJECTIVE ...
SBIR Phase I 1983 Department of Education -
THE HANDICAPPED
SBC: Gamma Research Inc. Topic: N/AA GROWING NATIONAL NEED EXISTS FOR COMPUTER WORK STATIONS WHICH INTEGRATE MANUAL DATA BASE PREPARATION FUNCTIONS FOR INCREASED ACCURACY, CONTROL AND PRODUCTIVITY. THESE WORK STATIONS COULD INCORPORATE DISABLED INDIVIDUALS SUFFERING FROM A VARIETY OF HANDICAPS INTO THE WORK PROCESS. THE RESEARCH IS DIRECTED TOWARD DEVELOPING BETTER USE OF COMPUTER TECHNOLOGY IN THE EDUCATION, TRAINING, AND PLACEMEN ...
SBIR Phase I 1983 Department of Education -
THE RESEARCH ACTIVITY PRESENTED IN THIS PROPOSAL FOCUSES ON THE DEVELOPMENT OF SIMPLE RAPID TESTS PROCEDURES TO PREDICT TRANSPORT OF WASTE LIQUIDS THAT CONTAIN ORGANIC COMPOUNDS THROUGH CLAYEY SOIL LINERS OVER EXTENDED TIME PERIODS.
SBC: Matrecon Inc. Topic: N/ATHE RESEARCH ACTIVITY PRESENTED IN THIS PROPOSAL FOCUSES ON THE DEVELOPMENT OF SIMPLE RAPID TESTS PROCEDURES TO PREDICT TRANSPORT OF WASTE LIQUIDS THAT CONTAIN ORGANIC COMPOUNDS THROUGH CLAYEY SOIL LINERS OVER EXTENDED TIME PERIODS. THESE PROCEDURES REFLECT BULK POROSITY AND PORE-SIZE DISTRIBUTION CHARACTERISTICS OF SPECIFIC ORGANIC COMPOUND CLAY PAIRS. THE PROJECT WILL ASSESS THE FEASIBILITY OF P ...
SBIR Phase I 1983 Environmental Protection Agency -
Mobile Learning and Assessment-Game Based Apps with Direct Representation of Mathematics
SBC: BRAINQUAKE INC Topic: edIES15R0005In prior research and development, the team developed WuzzitTrouble, an iPhone and iPad gaming app where players solve problems using number sense mathematical strategies. This project will develop and test a prototype of an adaptive engine for this game, intended to tailor gameplay to the skill levels of individual students and to provide support (or scaffold learning) for students with weaker sk ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
Teachley Analytics Library: A Collection of Educational Apps Personalizing Gameplay and Reporting Insights
SBC: TEACHLEY, LLC Topic: EDIES15R0005This project team is developing and testing a prototype of the Teachley Analytics Library, a platform intended to host third party-developed mathematics game apps for students in kindergarten through Grade 8. The prototype will include a dashboard to host games and generate formative assessment data to inform teacher instruction. In the Phase I pilot study, the team will examine whether the protot ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
S4: A Game-Based 4th Grade Math Curriculum
SBC: Virtual Learning Technologies (Sokikom) Topic: edIES15R0005Through a prior project, Sokikom developed a suite of games to replace or supplement Grade school math topics. In this project, the team will develop and test a prototype of Sokikom for Teachers (S4), a platform to host the math games for teacher-led direct instruction for Grade 4 math standards. S4 will include "just-in-time" prompts to support teacher-guided mathematical conversations with stude ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
Authoring Tools for High Quality Formative Assessments for Classroom Testing
SBC: SimInsights, Inc. Topic: edIES15R0005The project team is developing and testing a prototype of PiGames, intended to be a game-based formative assessment system for physics. The prototype will include a curated collection of pre-existing assessments, authoring tools to create new assessments, a dashboard with progress monitoring, and teacher implementation support. In the Phase I pilot research with 6 classrooms and 180 high school st ...
SBIR Phase I 2015 Department of EducationInstitute of Education Sciences -
Using Software and Internet of Things Technology to Drive Behavioral Energy Savings in Commercial Buildings Using Building Orbs
SBC: Lucid Design Group, Inc. Topic: 13NCERF1Patterns of electricity generation and consumption in the United States have rapidly changed over the past decade and are forecasted to continue doing so in coming decades. On the supply side, increasing generation from renewable sources has raised concerns about the ability of the electrical grid to stay stable given renewables’ intermittent and distributed nature, and has increased calls for n ...
SBIR Phase II 2015 Environmental Protection Agency -
Inexpensive High Performance Continous Ammonia Monitor
SBC: VISTA PHOTONICS, INC. Topic: 13NCERD1The overall goal of this Project is to develop an innovative inexpensive optical technology and rugged and portable instrumentation for highly sensitive, selective, continuous measurement of atmospheric ammonia for air pollution monitoring. Environmental studies have proven that ammonia presents a significant environmental hazard; therefore, accurate monitoring and control of NH3 concentration is ...
SBIR Phase II 2015 Environmental Protection Agency -
Circuit Board Component Recovery for Electronic Waste Reduction
SBC: Advanced Recovery and Recycling, LLC Topic: 14NCER1AElectronic waste (e-waste) is the fastest growing municipal waste stream in America. Significant amounts of e-waste are actually not waste, but rather components recoverable for reuse, resale or recycled for their precious metals. In 2010, 3,320,000 tons of e-waste were generated (per “Municipal Solid Waste Generation, Recycling and Disposal in the United States; Tables and Figures for 2012,” ...
SBIR Phase I 2015 Environmental Protection Agency