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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. AlphaBear2

    SBC: SPRY FOX LLC            Topic: EDIES17R0006

    This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with tha ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  2. A Collaborative Interface for Teacher-Student Interaction in Virtual Environments

    SBC: STRANGE LOOP GAMES INC.            Topic: edIES17R0005

    In prior projects, including a 2015 ED/IES SBIR award, the team developed two immersive multiplayer virtual game environments. In Eco and Colony, middle school students collaboratively apply scientific practices within the virtual worlds to address challenges, such as the availability of resources and energy and maintaining clean water. With this Phase I funding, the team is developing a prototype ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  3. Determining Students' Academic Engagement while Completing Learning Activities and Assessments

    SBC: Tutorgen, Inc.            Topic: edIES15R0005

    With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  4. Novel Hempstead Oil-Based Bio-epoxy for the Manufacturing of Sporting Goods

    SBC: Zila Works LLC            Topic: 16NCER2A

    Epoxy resins are typically created using bisphenol A (BPA), an endocrine disrupting chemical. In addition, over 90% of plastics are derived from virgin fossil feedstocks, equivalent to ~ 6% of global oil consumption. This project proposes to develop an innovative bio-epoxy resin based on the fatty acids of hempseed oil. This approach is to dismantle (by hydrolysis) the triglyceride structure and r ...

    SBIR Phase I 2017 Environmental Protection Agency
  5. Zero-Emission Reconstituted Wood Panels for Building Interiors

    SBC: METNA CO            Topic: 16NCER6A

    Organic resin-bonded reconstituted wood products, including oriented strandboard (OSB) and medium density fiberboard (MDF), are major sources of the volatile organic compounds (VOCs) released to the building interior, that are harmful to human health. The main thrust of this project is to significantly reduce the release of VOCs by replacing organic resins with inorganic polymer binders in reconst ...

    SBIR Phase I 2017 Environmental Protection Agency
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