The Award database is continually updated throughout the year. As a result, data for FY19 is not expected to be complete until April, 2020.
SBC: Schell Games LLC Topic: edIES17R0006
SuperChemVR is a room-scale VR lab and learning game for high school chemistry students. While wearing a VR headset, students will be immersed in a simulated chemistry 3D-environment where they will be challenged to acquire basic lab and safety skills. Through actual, accurate measurement and experimentation, students will improve their understanding of chemistry practices as they learn using scie ...SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
SBC: Tutorgen, Inc. Topic: edIES15R0005
With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a ...SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
Integrated Cookstove-Heating-Electricity Generation for Small homes- Integrated cooking, heating, and electric power generationSBC: ASAT, INC. Topic: 15NCER02
_x000D_Currently available biomass heating/cooking stoves in Asia and in the USA do not efficiently cook food or heat houses while consuming too much fuel and emitting pollution, resulting in respiratory illnesses and premature death. ASAT specializes in the development and manufacturing of clean burning biomass stoves. In SBIR Phase I, ASAT developed a low emission, fuel efficient Integrated Heat ...SBIR Phase II 2017 Environmental Protection Agency