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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Automated parking-cruising detection and measurement using Bluetooth AVI Sensor network

    SBC: RAPID FLOW TECHNOLOGIES            Topic: 142FH2

    Searching for street parking, a behavior known as cruising for parking, leads to excess congestion and pollution. Many recent smart parking interventions have attempted to address this issue, but the problem of effectively detecting and measuring cruising remains largely unsolved. The goal of this work is to develop methods to detect and measure cruising for parking and its effects on congestion u ...

    SBIR Phase II 2017 Department of Transportation
  2. SCRIPT: Safety Critical, Real-time, Intelligent Passenger Transport App for Smartphones via Always-on Global Internet Connection

    SBC: INFOBEYOND TECHNOLOGY LLC            Topic: 171FR4

    SCRIPT: Safety Critical, Real-time, Intelligent Passenger Transport App for Smartphones via Always-on Global Internet Connection 12/21/2016 Providing railroad passenger information via smartphones improves the passengers’ traveling experience with added value on train safety and security enhancement. In this project, InfoBeyond advocates the development of Safety Critical, Real‐time, Intell ...

    SBIR Phase I 2017 Department of Transportation
  3. SuperChem VR: The Immersive Reality Chemistry Game

    SBC: Schell Games LLC            Topic: edIES17R0006

    SuperChemVR is a room-scale VR lab and learning game for high school chemistry students. While wearing a VR headset, students will be immersed in a simulated chemistry 3D-environment where they will be challenged to acquire basic lab and safety skills. Through actual, accurate measurement and experimentation, students will improve their understanding of chemistry practices as they learn using scie ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  4. Determining Students' Academic Engagement while Completing Learning Activities and Assessments

    SBC: Tutorgen, Inc.            Topic: edIES15R0005

    With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  5. Integrated Cookstove-Heating-Electricity Generation for Small homes- Integrated cooking, heating, and electric power generation

    SBC: ASAT, INC.            Topic: 15NCER02

    _x000D_Currently available biomass heating/cooking stoves in Asia and in the USA do not efficiently cook food or heat houses while consuming too much fuel and emitting pollution, resulting in respiratory illnesses and premature death. ASAT specializes in the development and manufacturing of clean burning biomass stoves. In SBIR Phase I, ASAT developed a low emission, fuel efficient Integrated Heat ...

    SBIR Phase II 2017 Environmental Protection Agency
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