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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Expanding Tyto Online: Earth & Space Science Quests & Sandbox for Middle School

    SBC: IMMERSED GAMES INC            Topic: 91990018R0006

    In prior research and development, the developers created Tyto Online, an online multiplayer sandbox game where middle school students engage in quests to apply life science learning. This project will extend the game by developing a prototype for the Earth and Space science domain, with a prototype including quests for the Climate and Weather topic aligned to Next Generation Science Standards (NG ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  2. Capacitive removal of PFOA and PFOS from Drinking Water

    SBC: MAINSTREAM ENGINEERING CORP            Topic: 17NCER1A

    Polyfluoroalkyl and perfluoroalkyl compounds (PFCs) have been used commercially since the 1940’s due to their high level of chemical stability, almost frictionless surface or waterproofing characteristics. Elevated levels of PFCs have been linked to cancer and other health problems including reproductive and developmental risks. PFOA and PFOS are amongst the most prevalent of the PFCs with low l ...

    SBIR Phase I 2018 Environmental Protection Agency
  3. Novel Remediation Technique for PFAS contaminated Soil and Sediment

    SBC: QMetry Corporation            Topic: 17NCER3A

    Both chemicals Perfluorooctane Sulfonate (PFOS) and Perfluorooctanoic Acid (PFOA) are very persistent, toxic, and bio-accumulate in the environment and human body. PFAS can end up in soil from multiple sources, often mixed with other pollutants. Because of their unique lipid- and water-repellent characteristics, PFOS and PFOA are used as surface-active agents in various high-temperature applicatio ...

    SBIR Phase I 2018 Environmental Protection Agency
  4. Determining Students' Academic Engagement while Completing Learning Activities and Assessments

    SBC: Tutorgen, Inc.            Topic: edIES15R0005

    With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  5. Integrated Cookstove-Heating-Electricity Generation for Small homes- Integrated cooking, heating, and electric power generation

    SBC: ASAT, INC.            Topic: 15NCER02

    _x000D_Currently available biomass heating/cooking stoves in Asia and in the USA do not efficiently cook food or heat houses while consuming too much fuel and emitting pollution, resulting in respiratory illnesses and premature death. ASAT specializes in the development and manufacturing of clean burning biomass stoves. In SBIR Phase I, ASAT developed a low emission, fuel efficient Integrated Heat ...

    SBIR Phase II 2017 Environmental Protection Agency
  6. Project NumberShire: A Game-Based Integrated Learning and Assessment System to Target Whole Number Concepts

    SBC: Thought Cycle            Topic: N/A

    Purpose: Prior research points to several features of technology-based math games that may be important for supporting the learning needs of students with or at-risk for disabilities. These include games that engage students in highly motivating narratives, provide focused foundational knowledge and scaffolding of learning whole numbers concepts, and provide performance monitoring capabilities. Th ...

    SBIR Phase II 2012 Department of Education
  7. Numbershire II: Math Games for 2nd graders With or At Risk for LD

    SBC: Thought Cycle            Topic: N/A

    This project team is developing a prototype of Numbershire II, a web-based suite of mini math games for second graders with or at-risk for disabilities. The games will be set in the context of a fantasy-themed village and will adapt the level of difficulty based on individual student needs. Additionally, the project will support students in learning numbers and operations in base 10, operations, a ...

    SBIR Phase I 2012 Department of Education
  8. FluentBuddy device to enhance the sensory and motor function of individuals with speech communication disabilities

    SBC: AVENTUSOFT L.L.C.            Topic: 84133S1

    This project develops FluentBuddy, a prototype application for iOS and Android platforms to assist in the treatment of speech and communication disorders with a focus on the physiological and anatomical system (i.e. voice disorders, speech sound disorders, motor speech disorders, and other disabilities in children and adults). The project has three goals: (1) enhancing sensory and motor function t ...

    SBIR Phase I 2012 Department of Education
  9. Tactile Awareness Prompting (TAP) System

    SBC: Engineering Acoustics Incorporated            Topic: 84133S1

    This project develops an ambulatory remote operated Tactile Awareness Prompting (TAP) system to be used within educational and clinical environments for students who have social skills deficits. Individuals with autism spectrum disorders (ASD) exhibit deficits related to social initiations and conversational skills. Children with such disabilities often do not have the necessary social skills to m ...

    SBIR Phase I 2012 Department of Education
  10. Mobile Communications App for Deaf and Hard of Hearing

    SBC: VCOM3D INC            Topic: 84133S2

    This product develops and evaluates a proof-of-concept, mobile speech-to-sign translator that integrates continuous speech recognition software with natural language processing and Vcom3D’s Signing Avatar animated American Sign Language technology. This speech-to-sign the application is designed to run on iPhone/iPod or Android smartphones, providing Deaf and hard of hearing (D/HH) learners the ...

    SBIR Phase II 2012 Department of Education
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