You are here

Award Data

For best search results, use the search terms first and then apply the filters
Reset

The Award database is continually updated throughout the year. As a result, data for FY22 is not expected to be complete until September, 2023.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

  1. Just-In-Time Contextualized Reading Assistant for ESL Students

    SBC: Charmtech Labs LLC            Topic: edIES15R0005

    This project team will develop and test a prototype of the ESL Reading Assistant, intended to strengthen reading and listening skills of English as Second Language students. The web-based prototype will help students understand complex words and passages while reading. Based on user feedback, the product will adapt to provide personalized just-in-time supplemental information. In the Phase I pilot ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  2. Teachley Analytics Library: A Collection of Educational Apps Personalizing Gameplay and Reporting Insights

    SBC: Teachley, LLC            Topic: EDIES15R0005

    This project team is developing and testing a prototype of the Teachley Analytics Library, a platform intended to host third party-developed mathematics game apps for students in kindergarten through Grade 8. The prototype will include a dashboard to host games and generate formative assessment data to inform teacher instruction. In the Phase I pilot study, the team will examine whether the protot ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  3. S4: A Game-Based 4th Grade Math Curriculum

    SBC: Virtual Learning Technologies (Sokikom)            Topic: edIES15R0005

    Through a prior project, Sokikom developed a suite of games to replace or supplement Grade school math topics. In this project, the team will develop and test a prototype of Sokikom for Teachers (S4), a platform to host the math games for teacher-led direct instruction for Grade 4 math standards. S4 will include "just-in-time" prompts to support teacher-guided mathematical conversations with stude ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  4. Authoring Tools for High Quality Formative Assessments for Classroom Testing

    SBC: SimInsights, Inc.            Topic: edIES15R0005

    The project team is developing and testing a prototype of PiGames, intended to be a game-based formative assessment system for physics. The prototype will include a curated collection of pre-existing assessments, authoring tools to create new assessments, a dashboard with progress monitoring, and teacher implementation support. In the Phase I pilot research with 6 classrooms and 180 high school st ...

    SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
  5. Using Software and Internet of Things Technology to Drive Behavioral Energy Savings in Commercial Buildings Using Building Orbs

    SBC: Lucid Design Group, Inc.            Topic: 13NCERF1

    Patterns of electricity generation and consumption in the United States have rapidly changed over the past decade and are forecasted to continue doing so in coming decades. On the supply side, increasing generation from renewable sources has raised concerns about the ability of the electrical grid to stay stable given renewables’ intermittent and distributed nature, and has increased calls for n ...

    SBIR Phase II 2015 Environmental Protection Agency
  6. Inexpensive High Performance Continous Ammonia Monitor

    SBC: VISTA PHOTONICS, INC.            Topic: 13NCERD1

    The overall goal of this Project is to develop an innovative inexpensive optical technology and rugged and portable instrumentation for highly sensitive, selective, continuous measurement of atmospheric ammonia for air pollution monitoring. Environmental studies have proven that ammonia presents a significant environmental hazard; therefore, accurate monitoring and control of NH3 concentration is ...

    SBIR Phase II 2015 Environmental Protection Agency
  7. Circuit Board Component Recovery for Electronic Waste Reduction

    SBC: Advanced Recovery and Recycling, LLC            Topic: 14NCER1A

    Electronic waste (e-waste) is the fastest growing municipal waste stream in America. Significant amounts of e-waste are actually not waste, but rather components recoverable for reuse, resale or recycled for their precious metals. In 2010, 3,320,000 tons of e-waste were generated (per “Municipal Solid Waste Generation, Recycling and Disposal in the United States; Tables and Figures for 2012,” ...

    SBIR Phase I 2015 Environmental Protection Agency
  8. Multi Air Pollutant Lab-On-a-Chip (MAPLOC

    SBC: Waddan Systems            Topic: 14NCER1B

    Toxic air pollutants, also known as hazardous air pollutants (HAPs), are those pollutants that are known or suspected to cause cancer or other serious health effects, such as reproductive effects or birth defects, or adverse environmental effects. In today's environment, there are continuing problems associated with the environmental effects of multiple pollutant gas released to the air. This conc ...

    SBIR Phase I 2015 Environmental Protection Agency
  9. Regenerative Capacitive Electro-Desalination System (RECED)

    SBC: Physical Optics Corporation            Topic: 14NCER4B

    The U.S. Environmental Protection Agency (EPA) Office of Water (OW) is seeking innovative technologies to improve the performance and reliability of small drinking water systems. In response, Physical Optics Corporation (POC) proposes to develop a novel Regenerative Capacitive Electro-Desalination System (RECED) to enable the use of reduced-quality water sources, such as weakly saline brackish wat ...

    SBIR Phase I 2015 Environmental Protection Agency
  10. Building Zaption's Ecosystem to Support Video Learning at Scale

    SBC: Zaption, Inc.            Topic: edIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/AIGigEXn12Q Purpose: This project team will develop and test Zaption, a mobile and desktop platform designed to support educators in effectively and efficiently utilizing video (e.g., from YouTube, Vimeo, or their own desktop) as an interactive teaching and learning object. Personalized learning devices (e.g., smartphones, tablets) pop ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
US Flag An Official Website of the United States Government