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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. The S0 UAS, an Air Deployed Solution for Boundary Layer Observations in Turbulent Environments

    SBC: BLACK SWIFT TECHNOLOGIES LLC            Topic: 8213

    Previous efforts have demonstrated that targeted observations of tropical storms by UAS can provide extremely valuable data sets for improving forecasts and models, but are also difficult to obtain. A number of obstacles including regulations and the distance required to intercept evolving storms have limited the number of land based flights. The use of airborne deployed UAS have recently overcome ...

    SBIR Phase II 2019 Department of CommerceNational Oceanic and Atmospheric Administration
  2. Development of a Solar Powered Aerosol Reference Calibrator

    SBC: Access Sensor Technologies LLC            Topic: 813

    This project will develop and demonstrate an inexpensive and portable calibration system for low-cost aerosol sensors. Current calibration methods are cost prohibitive and lack generalizability from one location (or season) to the next, making them impractical for implementation. Access Sensor Technologies (AST) proposes to improve and validate a solar powered aerosol reference calibrator (SPARC) ...

    SBIR Phase II 2019 Department of CommerceNational Oceanic and Atmospheric Administration
  3. Bottom Feeder- A Highly Maneuverable Autonomous Underwater Vehicle

    SBC: Tridentis Advanced Marine Vehicles LLC            Topic: 822

    The Bottom Feeder project is designed to prove out the research done in Phase I using a prototype platform. The prototype will be a full size version of the platform designed during Phase I. The Phase I platform was designed to work in two operational configurations, a highly efficient mode and a highly maneuverable mode, with the ability to switch between them while submerged. The platform is equ ...

    SBIR Phase II 2019 Department of CommerceNational Oceanic and Atmospheric Administration
  4. PlatinuMath: An Online Formative Assessment Math Game for Preservice Elementary Teachers

    SBC: Triad Interactive Media, Inc.            Topic: N/A

    Purpose: To be qualified to teach their future students in math, preservice students need to gain specialized mathematics content and pedagogical knowledge. The purpose of this project is to develop a web-based game to strengthen preservice teachers' knowledge of mathematics and provide college instructors with accurate assessments of their students' mathematical understanding. Project Activities ...

    SBIR Phase II 2012 Department of Education
  5. A Computer-based Social Intervention for Students with High Functioning ASD: Using Technology to Improve Special Education

    SBC: 3-C Institute for Social Development, Inc.            Topic: N/A

    Purpose: Students with high functioning autism spectrum disorders (HF-ASD) face unique challenges with social skills and social relationships, often experiencing heightened levels of social isolation and exclusion from social opportunities. Without intervention, these social difficulties can interfere significantly with students’ ability to engage in and learn at school. However, few social inte ...

    SBIR Phase II 2012 Department of Education
  6. Project NumberShire: A Game-Based Integrated Learning and Assessment System to Target Whole Number Concepts

    SBC: Thought Cycle            Topic: N/A

    Purpose: Prior research points to several features of technology-based math games that may be important for supporting the learning needs of students with or at-risk for disabilities. These include games that engage students in highly motivating narratives, provide focused foundational knowledge and scaffolding of learning whole numbers concepts, and provide performance monitoring capabilities. Th ...

    SBIR Phase II 2012 Department of Education
  7. Visual Impact Phase II: Using Cloud-based Technology to Support Activities of Daily Living and Other Learning Needs to Facilitate Independence for Individuals with Intellectual Disabilities

    SBC: ABLELINK TECHNOLOGIES INC            Topic: 84133S2

    This project develops a cloud-based system for managing and delivering “on demand” activity prompts to individuals with intellectual disabilities along with a comprehensive, automated reporting system to enable reliable remote notifications to facilitate monitoring of task compliance. Pictures, audio, and video prompts can be delivered anywhere via the cloud to a Visual Impact cognitively acce ...

    SBIR Phase II 2012 Department of Education
  8. WorkRight SkillBuilder: A Customized State-of-the-Art Simulation Software System to Support Vocational, Social Skills Training for Students and Adults with Intellectual Disabilities

    SBC: ABLELINK TECHNOLOGIES INC            Topic: N/A

    In Phase I, research demonstated the feasibility of using state-of-the-art computer avatars for providing social skills training for individuals with intellectual disabilities. The results showed a significant improvement in social skills knowledge when engaging in an independently usable mutimedia framework, and training system that utilizes state-of-the-art computer simulation, animation, a mul ...

    SBIR Phase II 2006 Department of Education
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