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The Award database is continually updated throughout the year. As a result, data for the given year is not complete until April of the following year. Annual Reports data is a snapshot of agency reported information for that year and hence might look different from the live data in the Awards Information charts.

  1. Multimodal Bilingual Platform and Formative Evaluation Dashboard for English Language Learners

    SBC: StoryWorld International Corporation            Topic: 99190018R0005

    Purpose: In prior research and development, the project team developed Storyworld, a web-based activity with mini-games to support English Learners (EL) in language acquisition. In this project, the team will fully develop and test a formative assessment dashboard that provides teachers with insights into EL student's progress as they use Storyworld. ELs are the fastest-growing student population ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  2. A Novel Platform for High-Quality Formative Assessment in Mathematics

    SBC: Simbulus, Inc.            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Woot Math Polls, a formative assessment dashboard that converts student math work into data-driven insights to inform teacher instruction and student learning in middle and high school algebra classrooms. Research has marked a decline in math achievement around the time students take algebra in middle school. Technological innovations that pro ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  3. Fate and Fortune: A Story-Based Algebra Simulator of High Seas Trade

    SBC: MidSchool Math, LLC            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Fate and Fortune, an online class-wide intervention where grade 8 students learn algebra within a story-based game. Research demonstrates that students who do not succeed in algebra are more likely to eventually drop out of high school. When students begin Algebra I, a lack of conceptually meaning and understanding can be further reinforced by ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  4. CloudLab Software for Hands-On Science Learning

    SBC: MYRIAD SENSORS, INC.            Topic: 99190018R0005

    Purpose: The project team will fully develop and test CloudLab, a web-based dashboard to present scientific data captured by sensors during experiments. The Next Generation Science Standards (NGSS) emphasize the actual doing of STEM so that students can apply learning to the real world. However, students often have difficulty collecting, measuring, and applying data from inquiry activities to furt ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  5. Mission US: TimeSnap

    SBC: ELECTRIC FUNSTUFF INC            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Mission US TimeSnap, a game integrated within a Virtual Reality (VR) headset. This VR environment will provide an immersive exploration and analysis of events in U.S. history. In the most recent National Assessment of Educational Progress, only 17% of grade 8 students performed at or above the proficient level in U.S. history. The discipline o ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  6. Teacher Dashboard 2.0 for Learning Creative Computer Programming

    SBC: Vidcode Inc.            Topic: 91990018R0006

    In previous research and development, the developers created VidCode, a platform for students in grades 4 to 12 to learn computer science skills by using digital media assets (e.g., photos, audio, graphics) to create special effects in videos while learning about the code responsible for the action. In this project, the developers will create a prototype dashboard to provide teachers tools to mana ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  7. Innovative IEP Goal Creation: Equipping Special and General Educators

    SBC: Education Modified LLC            Topic: 91990018R0006

    Through previous research and development, the team created a teacher platform that suggests research-based strategies for supporting students with special needs or targeted skill gaps. This project will develop a prototype of a dashboard for teachers to create, access, and track student's Individual Educational Plans (IEPs). At the end of Phase I, in a pilot study with six middle school special e ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  8. A More Perfect Union

    SBC: GIGANTIC MECHANIC LLC            Topic: 91990018R0006

    In this project, the developers will create a prototype of a More Perfect Union, a role-playing game for high school civics and history. The technology-facilitated intervention will provide a library of simulations on a range of topics and historical moments inspired by the AP U.S. History Curriculum and the Common Core History Standards. In the game students will be cast in the roles of leading p ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  9. CTE School-to-Work Mastery Learning

    SBC: CORE LEARNING EXCHANGE, INC.            Topic: 91990018R0006

    In previous research and development, the developers created Core-LX, a platform that hosts videos and resources for high school students to learn about educational topics and to gain skills in career and technical education (CTE). In this project, the developers will create a prototype of a dashboard with specific career-oriented pathways that integrate local opportunities for internships, appren ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  10. Developmentally Appropriate Technology for Science Assessment in Early Elementary Grades

    SBC: 3-C Institute for Social Development, Inc.            Topic: 99190018R0006

    In this project, researchers will develop a prototype of Science Quest, a tool to assess the science skills and understanding for students in grades 1 to 3. The prototype will deliver psychometrically validated assessment items in a game-like format. Educators will be able to assign and monitor completion of science assessments, view assessment results in real-time with reports at the individual a ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences

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