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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Nuclear Scintillation Mitigation by Matched Channel Filtering

    SBC: NORTHWEST RESEARCH ASSOCIATES, INC.            Topic: DTRA202005

    The ongoing development of new, improved technology for both hardware and software leads to the almost constant upgrade of existing strategic sensor and communications systems and the development and deployment of new systems.  This work addresses warfighter concerns raised in the area of satellite communications and radar, where burst-produced ionospheric disturbances can cause scintillation of ...

    SBIR Phase II 2022 Department of DefenseDefense Threat Reduction Agency
  2. Laser-based real-time Temperature Measurements in Detonation Environments

    SBC: EXMAT RESEARCH INC            Topic: DTRA19B001

    To support DTRA’s agent-defeat efforts, we will refine a laser-based Optical Thermocouple (OTC) technology and build and deliver to DTRA a hardened OTC prototype. This OTC system will be capable of quantifying the localized temporal evolution of temperature inside a detonation environment. The OTC technology is based on two-color fluorescence thermometry to determine the temperature. After laser ...

    STTR Phase II 2022 Department of DefenseDefense Threat Reduction Agency
  3. vCoder and AI Assisted Learning

    SBC: BEACH DAY STUDIOS LLC            Topic: 91990021R0003

    Not available

    SBIR Phase II 2021 Department of EducationInstitute of Education Sciences
  4. Pictoword School: Combining AI (Machine Learning) and Game-Based Learning to Support English Learners

    SBC: KOOAPPS LLC            Topic: 91990021R0003

    Not available

    SBIR Phase II 2021 Department of EducationInstitute of Education Sciences
  5. A Robust, Machine Independent, Software Toolkit for Topology Aware Process Mapping on Distributed Memory HPC Architectures

    SBC: CONTINUUM DYNAMICS INC            Topic: DTRA172002

    A significant performance gap exists between the theoretical number of Floating Point Operations (FLOPS) that an HPC machine is capable of sustaining and the number of FLOPS realized by real-world HPC software. One of the principal reasons for this gap is the parasitic work that computational processes must do to communicate with one another. It has been shown that this communication work can be s ...

    SBIR Phase II 2020 Department of DefenseDefense Threat Reduction Agency
  6. An Augmented Reality Sandbox for use in Early Elementary STEM Instruction

    SBC: PARAMETRIC STUDIO, INC.            Topic: 91990020R0007

    This project will fully develop NEWTON-AR, an augmented reality (AR) application-based engineering, computer science, and STEM puzzle game for children in kindergarten to grade three. Intended for use in classrooms, after-school programs, and at home, NEWTON-AR will combine AR, engineering, simulation, making, and programming into a sandbox game where students create, modify, simulate, prototype, ...

    SBIR Phase II 2020 Department of EducationInstitute of Education Sciences
  7. Data-Driven Technology Discovery Methodologies

    SBC: Semandex Networks Inc.            Topic: DTRA162005

    During the Phase I effort, Semandex Networks and its team developed a prototype capability to detect trends in research publications by automatically identifying emerging concepts within the data. The implemented capability provides insights into past and

    SBIR Phase II 2019 Department of DefenseDefense Threat Reduction Agency
  8. AlphaBear2

    SBC: SPRY FOX LLC            Topic: EDIES17R0006

    This project team will fully develop and test AlphaBear 2, a vocabulary learning game for grade 4 to 7 students. Vocabulary is a prerequisite for academic success, as it is linked to stronger performance across academic subjects and improved reading comprehension. It is more difficult for students to participate in educational activities without understanding the key vocabulary associated with tha ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  9. Design Environment for Educator-Student Collaboration Allowing Real-Time Engineering-centric, STEM (DESCARTES) Exploration in Middle Grades

    SBC: PARAMETRIC STUDIO, INC.            Topic: none

    DESCARTES is a game-based engineering environment where students design, test, and build projects, including boats, airplanes, and other models. The web-based student-facing environment will include challenges, topic introductions, tutorials, and tools for analyzing and improving projects. Following completion of a concept in the environment, students will then build and test real world prototypes ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  10. Eco: An Online Virtual World for Middle School Environmental Literacy and Collaborative Problem Solving

    SBC: STRANGE LOOP GAMES INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: https://www.youtube.com/watch?v=PsvXXII2zzw&index=5&list=PLVHqsnePfULrUf_-HwtRfwEYsb9patGd- Purpose: This project will develop and test Eco, an online multiplayer virtual environment and game designed to enhance middle school students' knowledge of ecology and environmental literacy. This is important because according to the 2011 National Assessment ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
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