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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. World Explorador

    SBC: CURRICULAWORKS, INC.            Topic: N/A

    The project team is developing a prototype of the World Explorador game to deliver a learning experience that promotes basic language and literacy skills of English Learners. The games will be available on handheld mobile devices and will provide short, interactive language-rich learning activities intended to provide practice in specific skills. Pilot research in Phase I will seek to demonstrate ...

    SBIR Phase I 2013 Department of Education
  2. Web FluidMath

    SBC: FLUIDITY SOFTWARE, INC.            Topic: N/A

    The project team is developing a prototype of WebFluidMath, a software programto support students who are learning basic algebra principles. To use the Web FluidMath program, students will write math expressions and make drawings on the screen of apen-enabled tablet computer (e.g., iPad, Android, Microsoft Surface). The software will recognize the handwritten math formulae and generate solutions ...

    SBIR Phase I 2013 Department of Education
  3. SciSkillQuest: A Standards-Based Game to Develop Students' Scientific Skills, Academic Mindsets, and Learning Strategies in Science

    SBC: Mindset Works, Inc.            Topic: N/A

    This project will develop SciSkillQuest, a web-based multiplayer game intended to teach middle school students scientific inquiry skills and to foster academic growth mindsets in science. Students will pursue quests, employing inquiry skills to navigate and succeed in the game, including Questioning, Modeling, Investigating, Analyzing, Computing, Explaining, Arguing, and Informing. The game will ...

    SBIR Phase I 2013 Department of Education
  4. Integrated System For Teaching And Assessing Online Information Research

    SBC: INSTAGROK, INC.            Topic: N/A

    The project team is developing a prototype of a web-based tool to guide students in grades 4 to 12 in doing research on the internet. The tool will support students in the areas of social studies and science in organizing information into concept maps, in vetting good versus bad sources of information, and in sharing research with peers and teachers. The tool will also support teachers in assessin ...

    SBIR Phase I 2013 Department of Education
  5. Natural Language Speech Access of Computers by the Disabled

    SBC: Amazability, Inc.            Topic: N/A

    N/A

    SBIR Phase I 2003 Department of Education
  6. Automated Closed Captioning

    SBC: Automatic Sync            Topic: N/A

    N/A

    SBIR Phase I 2003 Department of Education
  7. Manual Wheelchair utilizing Single Lever for Propulsion

    SBC: Bart Kylstra            Topic: N/A

    N/A

    SBIR Phase I 2003 Department of Education
  8. Remarkable Reading Machine: Your Child

    SBC: Media Group of CT.            Topic: N/A

    The purpose of this project is to develop a video/electronic media training program to strengthen preschool children's beginning reading skills. Many children in the United States, particularly children from low-income families, begin kindergarten unprepared to develop beginning reading skills. They lack the kind of experiences that research indicates are crucial to being ready to learn how to rea ...

    SBIR Phase I 2003 Department of Education
  9. Topic: the development and adaptation of innovative technologies to improve instruction, learning, and achievement in foreign language;

    SBC: US Teach, Inc.            Topic: N/A

    N/A

    SBIR Phase I 2003 Department of Education
  10. Synchronized Multimedia E-Book Development for Reading Fluency and Comprehension

    SBC: US Teach, Inc.            Topic: N/A

    The purpose of this project is to study the relation between the use of computer-based multimedia e-books and children's reading fluency and comprehension. The researchers are carrying out the project in three phases. In the first phase, the researchers are observing 3rd grade students' use of e-book materials over a 15-week period and are developing a model of fluency and comprehension change bas ...

    SBIR Phase I 2003 Department of Education
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