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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Computer Adaptive Triarchic Assessment and Instructional Activities for Early Childhood

    SBC: Children's Progress            Topic: N/A

    Purpose: Prior research has shown that students who are considered to be gifted generally have high levels of academic performance, motivation, creativity, critical thinking skills, and positive self-concepts. Perhaps because the general perception is that gifted students will flourish under any conditions, support for gifted children may be limited within some schools. The purpose of this project ...

    SBIR Phase II 2011 Department of Education
  2. MenuChoice:Nutrition Program for Community-based Group Homes for Persons with Intellectual or Developmental Disabilities

    SBC: GOOD NUTRITION IDEAS, LLC            Topic: 84133S1

    This project develops a nutrition program, MenuChoice©, for community-based group homes for persons with intellectual or developmental disabilities (IDD). Adults with IDD experience poorer nutritional health and more nutrition-related secondary conditions than adults without disabilities. These conditions are preventable and modifiable through a safe, healthful diet, but multiple challenges precl ...

    SBIR Phase I 2011 Department of Education
  3. NEADL: Novel Electronic Aid for Daily Living System for People Who Cannot Use Their Hands

    SBC: CREATEABILITY CONCEPTS INC            Topic: 84133S1

    This project researches and develops natural support mechanisms to improve the quality of life for people who cannot use their hands and must use voice command or switch interfaces to interact with their environment. This project demonstrates the technical merit, feasibility, and cost efficiency of combining commercially available electronic aids for daily living (EADL) technology with an innovati ...

    SBIR Phase I 2011 Department of Education
  4. iUtileyes: A Talking SmartPhone and Tablet Application that Helps People Who are Blind or Visually Impaired to Fully Utilize Devices with Visual Flat-Panel Displays

    SBC: CREATEABILITY CONCEPTS INC            Topic: 84133S1

    The goal of this project is to combine low cost consumer electronics with an innovative approach and state-of-the-art software to deliver a device capable of removing barriers in vocational settings for individuals who are blind or visually impaired. This project demonstrates the technical merit, feasibility, and cost effectiveness of combining ground-breaking image processing technology enabling ...

    SBIR Phase I 2011 Department of Education
  5. Mission US: TimeSnap

    SBC: Electric Funstuff, Inc.            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Mission US TimeSnap, a game integrated within a Virtual Reality (VR) headset. This VR environment will provide an immersive exploration and analysis of events in U.S. history. In the most recent National Assessment of Educational Progress, only 17% of grade 8 students performed at or above the proficient level in U.S. history. The discipline o ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  6. Graspable Math Activities

    SBC: GRASPABLE INC            Topic: 91990018R0006

    Through previous grant awards from IES, researchers developed Graspable Math, a tablet-based intervention where middle and high school students create and manipulate complex expressions for basic operations as well as equations and equations systems and inequalities. In this project, the team will develop a prototype of Graspable Math Activities, an app with novel kinds of algebra practice and ass ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  7. Teacher Dashboard 2.0 for Learning Creative Computer Programming

    SBC: Vidcode Inc.            Topic: 91990018R0006

    In previous research and development, the developers created VidCode, a platform for students in grades 4 to 12 to learn computer science skills by using digital media assets (e.g., photos, audio, graphics) to create special effects in videos while learning about the code responsible for the action. In this project, the developers will create a prototype dashboard to provide teachers tools to mana ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  8. Modernizing the Reading Roots Intervention

    SBC: Sirius Thinking Ltd            Topic: 91990018R0006

    In previous research and development, researchers developed the Reading Roots, a non-technology delivered intervention for grade school that alternates teacher- delivered instruction with activities where children practice content and skills while working with a peer partner. In this project, the team will create a prototype of a technology-delivered version of Reading Roots, by integrating multim ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  9. A More Perfect Union

    SBC: GIGANTIC MECHANIC LLC            Topic: 91990018R0006

    In this project, the developers will create a prototype of a More Perfect Union, a role-playing game for high school civics and history. The technology-facilitated intervention will provide a library of simulations on a range of topics and historical moments inspired by the AP U.S. History Curriculum and the Common Core History Standards. In the game students will be cast in the roles of leading p ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
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