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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.
The First Intelligent Wearable Device to Enhance Student Attention Through Personalized Self-Monitoring and ReinforcementSBC: FokusLabs Behavioral Solutions, Inc. Topic: edIES17R0005
With this Phase I funding, the project team will develop and test a prototype of a hardware and web-based social and behavioral intervention to improve self-regulation (SR) of students in grades 3 to 5. The prototype will include a wearable wristband that gently vibrates from time to time during the school day to prompt students to indicate their level of SR (e.g. level of focus, attention, self-c ...SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
SBC: GRASPABLE INC Topic: 91990018R0006
Through previous grant awards from IES, researchers developed Graspable Math, a tablet-based intervention where middle and high school students create and manipulate complex expressions for basic operations as well as equations and equations systems and inequalities. In this project, the team will develop a prototype of Graspable Math Activities, an app with novel kinds of algebra practice and ass ...SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
SBC: 3-C Institute for Social Development, Inc. Topic: 99190018R0006
In this project, researchers will develop a prototype of Science Quest, a tool to assess the science skills and understanding for students in grades 1 to 3. The prototype will deliver psychometrically validated assessment items in a game-like format. Educators will be able to assign and monitor completion of science assessments, view assessment results in real-time with reports at the individual a ...SBIR Phase I 2018 Department of EducationInstitute of Education Sciences