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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. History Maker VR

    SBC: Schell Games LLC            Topic: 91990019R0012

    History Maker VR is a playful virtual reality (VR) content-creation tool that allows students to embody historical characters in immersive settings, record performances featuring those characters, and share their performance files to demonstrate material mastery. History Maker VR is designed to scaffold creative storytelling, and to encourage embodied learning and for students to take pride in con ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  2. Graspable Math Activities

    SBC: GRASPABLE INC            Topic: 91990019R0012

    Graspable Math Activities is web application that middle and high school students use on laptops and tablets to practice algebra and receive instantaneous feedback. Activities are based on an algebra notation technology that can promote procedural fluency while allowing students to focus on strategy and the connection between concepts and procedures. The team will produce a website that will inclu ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  3. Collaborate

    SBC: AUFERO LLC            Topic: 91990019R0011

    The team will develop a prototype of Collaborate, a traditional board game for use in high school and college level computer science courses. Gameplay mechanics will center on strategy and cooperation with a whole class over several weeks. Content will focus on foundational computer science topics, such user interface design, quality assurance, deploying resources, managing risk, and adjusting to ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  4. The Training, Education, and Apprenticeship Program Outcomes Toolkit (TEAPOT)

    SBC: IMPACT LAB, LLC, THE            Topic: 91990019R0016

    Researchers will conduct a pilot study with a socio-economically and diverse sample of at least 500 high school students who will test the prototype ROI tool. The researchers will examine the feasibility and usability of the prototype, whether ROI information increases search and discovery for educational opportunities; whether having ROI information increases the likelihood of click-through rates ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  5. An Augmented Reality Sandbox for use in Early Elementary STEM Instruction

    SBC: PARAMETRIC STUDIO, INC.            Topic: 91990019R0011

    The team will develop a prototype of an augmented reality (AR) sandbox with foundational learning experiences in engineering and computer science for students in kindergarten to grade 2. The prototype will embed puzzle challenges within the AR interface to facilitate experiences that will mirror traditional real-world play-building activities. At the end of Phase I, in a pilot study in three class ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
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