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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

  1. Graspable Math Activities

    SBC: GRASPABLE INC            Topic: 91990018R0006

    Through previous grant awards from IES, researchers developed Graspable Math, a tablet-based intervention where middle and high school students create and manipulate complex expressions for basic operations as well as equations and equations systems and inequalities. In this project, the team will develop a prototype of Graspable Math Activities, an app with novel kinds of algebra practice and ass ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  2. Expanding Tyto Online: Earth & Space Science Quests & Sandbox for Middle School

    SBC: Immersed Games, Inc.            Topic: 91990018R0006

    In prior research and development, the developers created Tyto Online, an online multiplayer sandbox game where middle school students engage in quests to apply life science learning. This project will extend the game by developing a prototype for the Earth and Space science domain, with a prototype including quests for the Climate and Weather topic aligned to Next Generation Science Standards (NG ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  3. Developmentally Appropriate Technology for Science Assessment in Early Elementary Grades

    SBC: 3-C Institute for Social Development, Inc.            Topic: 99190018R0006

    In this project, researchers will develop a prototype of Science Quest, a tool to assess the science skills and understanding for students in grades 1 to 3. The prototype will deliver psychometrically validated assessment items in a game-like format. Educators will be able to assign and monitor completion of science assessments, view assessment results in real-time with reports at the individual a ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  4. PlatinuMath: An Online Formative Assessment Math Game for Preservice Elementary Teachers

    SBC: Triad Interactive Media, Inc.            Topic: N/A

    Purpose: To be qualified to teach their future students in math, preservice students need to gain specialized mathematics content and pedagogical knowledge. The purpose of this project is to develop a web-based game to strengthen preservice teachers' knowledge of mathematics and provide college instructors with accurate assessments of their students' mathematical understanding. Project Activities ...

    SBIR Phase I 2011 Department of Education
  5. A Computer-based Social Intervention for Students with High Functioning ASD: Using Technology to Improve Special Education

    SBC: 3-C Institute for Social Development, Inc.            Topic: N/A

    Purpose: Students with high functioning autism spectrum disorders (HF-ASD) face unique challenges with social skills and social relationships, often experiencing heightened levels of social isolation and exclusion from social opportunities. Without intervention, these social difficulties can interfere significantly with students’ ability to engage in and learn at school. However, few social inte ...

    SBIR Phase I 2011 Department of Education
  6. MenuChoice:Nutrition Program for Community-based Group Homes for Persons with Intellectual or Developmental Disabilities

    SBC: GOOD NUTRITION IDEAS, LLC            Topic: 84133S1

    This project develops a nutrition program, MenuChoice©, for community-based group homes for persons with intellectual or developmental disabilities (IDD). Adults with IDD experience poorer nutritional health and more nutrition-related secondary conditions than adults without disabilities. These conditions are preventable and modifiable through a safe, healthful diet, but multiple challenges precl ...

    SBIR Phase I 2011 Department of Education
  7. NEADL: Novel Electronic Aid for Daily Living System for People Who Cannot Use Their Hands

    SBC: CREATEABILITY CONCEPTS, INC.            Topic: 84133S1

    This project researches and develops natural support mechanisms to improve the quality of life for people who cannot use their hands and must use voice command or switch interfaces to interact with their environment. This project demonstrates the technical merit, feasibility, and cost efficiency of combining commercially available electronic aids for daily living (EADL) technology with an innovati ...

    SBIR Phase I 2011 Department of Education
  8. iUtileyes: A Talking SmartPhone and Tablet Application that Helps People Who are Blind or Visually Impaired to Fully Utilize Devices with Visual Flat-Panel Displays

    SBC: CREATEABILITY CONCEPTS, INC.            Topic: 84133S1

    The goal of this project is to combine low cost consumer electronics with an innovative approach and state-of-the-art software to deliver a device capable of removing barriers in vocational settings for individuals who are blind or visually impaired. This project demonstrates the technical merit, feasibility, and cost effectiveness of combining ground-breaking image processing technology enabling ...

    SBIR Phase I 2011 Department of Education
  9. Mobile Signing Math Dictionaries with Mouth Morphemes for Deaf and Hard of Hearing Students

    SBC: Vcom3D, Inc.            Topic: 84133S1

    Building on previous collaborations, Vcom3D and TERC develop and evaluate a Mobile Signing Math Pictionary (MSMP) that provides American Sign Language and Signed English definitions with human voice narration/lip-sync technology for Apple’s iPod Touch/iPad. Deaf and hard of hearing students lag behind their hearing counterparts not only in literacy subjects, but also in science, technology, engi ...

    SBIR Phase I 2011 Department of Education
  10. Mobile Communication App for Deaf and Hard of Hearing

    SBC: Vcom3D, Inc.            Topic: 84133S1

    This product develops and evaluates a proof-of-concept, mobile speech-to-sign translator that integrates continuous speech recognition software with natural language processing and Vcom3D’s Signing Avatar animated American Sign Language technology. This speech-to-sign the application is designed to run on iPhone/iPod or Android smartphones, providing Deaf and hard of hearing (D/HH) learners the ...

    SBIR Phase I 2011 Department of Education
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