Award Data

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The Award database is continually updated throughout the year. As a result, data for FY19 is not expected to be complete until September, 2020.

  1. Anion Exchange Resin for Chirality-based Separation of Single-wall Carbon Nanotubes

    SBC: Sepax Technologies, Inc.            Topic: N/A

    Sepax Technologies, Inc. has identified a new type of anoin-exchange resin which separates single-wall carbon nanotubes (SWCNTs) with >80% recovery yield and resolves in a single pass the chiral tubes of (6,5) well from commercial SWCNT starting materials by Chromatography. Improvement and scale up of the targeted resin production will facilitate the separation of chiral nanotubes for the academic ...

    SBIR Phase II 2012 Department of CommerceNational Institute of Standards and Technology
  2. Possible Worlds: Explorer Series

    SBC: 1ST PLAYABLE PRODUCTIONS LLC            Topic: N/A

    This project team is developing a prototype of a delivery platform to host four web-based interactive games to help students overcome scientific misconceptions in middle-grade science. At present, the games are compatible with the Nintendo DSi platform, and include classroom activities that include PowerPoint and print materials. This project team will convert and enhance the games and materials f ...

    SBIR Phase I 2012 Department of Education
  3. My edna: Web 2.0 Teacher Personal Assistant

    SBC: IMPROVE LLC            Topic: N/A

    Research demonstrates that lesson planning can be a highly inefficient process for teachers. This project team is developing a prototype of MyEdna, a web-based personal assistant that provides elementary school teachers easy and fast ways to search, save, and share high quality on-line educational resources. Pilot research at the end of Phase I will seek to demonstrate that the software prototype ...

    SBIR Phase I 2012 Department of Education
  4. Think Facts Math Game for Single Digit Operational Fluency

    SBC: Teachley, LLC            Topic: N/A

    This project team is developing a prototype of the Think Facts math game application (app) for touch screen tablets to support grade school students with major learning difficulties in practicing and learning number facts, strategies, and number sense. The games will be adaptive in nature, and will provide feedback to teachers to inform practice. Pilot research in Phase I will seek to demonstrate ...

    SBIR Phase I 2012 Department of Education
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