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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

  1. Multimodal Bilingual Platform and Formative Evaluation Dashboard for English Language Learners

    SBC: StoryWorld International Corporation            Topic: 99190018R0005

    Purpose: In prior research and development, the project team developed Storyworld, a web-based activity with mini-games to support English Learners (EL) in language acquisition. In this project, the team will fully develop and test a formative assessment dashboard that provides teachers with insights into EL student's progress as they use Storyworld. ELs are the fastest-growing student population ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  2. A Novel Platform for High-Quality Formative Assessment in Mathematics

    SBC: Simbulus, Inc.            Topic: 99190018R0005

    Purpose: This project team will fully develop and test Woot Math Polls, a formative assessment dashboard that converts student math work into data-driven insights to inform teacher instruction and student learning in middle and high school algebra classrooms. Research has marked a decline in math achievement around the time students take algebra in middle school. Technological innovations that pro ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  3. CloudLab Software for Hands-On Science Learning

    SBC: MYRIAD SENSORS, INC.            Topic: 99190018R0005

    Purpose: The project team will fully develop and test CloudLab, a web-based dashboard to present scientific data captured by sensors during experiments. The Next Generation Science Standards (NGSS) emphasize the actual doing of STEM so that students can apply learning to the real world. However, students often have difficulty collecting, measuring, and applying data from inquiry activities to furt ...

    SBIR Phase II 2018 Department of EducationInstitute of Education Sciences
  4. Learning to Code with a Pretend Play Storytelling Model

    SBC: CODESPARK, INC.            Topic: 91990018R0006

    In previous research and development, the developers created codeSpark, a game that employs a visual and block-based approach with puzzles to teach programming skills to children ages 5 to 9 years old. In this project, the developers will create a prototype of a fantasy-based story to be integrated within the existing game. The pretend-play scenarios will include characters, storylines, and incent ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  5. Structured Adaptivity for Computer Science Coding

    SBC: ZYANTE INC.            Topic: 91990018R0006

    In this project, the team will develop a prototype of a web-based coding progression tool for high school students to practice coding from easy to successively harder levels. The prototype will provide graded practice exercises, solutions, and explanations for important coding tasks. At the end of Phase I, in a pilot study in five high school classrooms, the researchers will examine whether the pr ...

    SBIR Phase I 2018 Department of EducationInstitute of Education Sciences
  6. StepWise Virtual Tutor for Algebra I

    SBC: QUERIUM CORP            Topic: 1

    StepWise will be a mobile and desktop virtual tutor that provides real-time assessments and support to middle and high school students to learn Algebra. The adaptive engine will include rule-based artificial intelligence to guide students through the steps of solving problems, and will permit students to explore many different pathways to a correct response. After entering a response, students wil ...

    SBIR Phase II 2016 Department of Education
  7. Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics

    SBC: BrainQuake Inc            Topic: 1

    The final product will include a suite of three app-based puzzle games aligned to national math standards for number sense, algebraic thinking, and problem solving. The games will be designed for use in grade 5 and 6 classrooms where students develop and apply content expertise to solving challenges. The games will include an adaptive engine that assesses and adjusts content based on student level ...

    SBIR Phase II 2016 Department of Education
  8. Automated Basic Reading Assessment

    SBC: Analytic Measures Incorporated            Topic: 1

    This project team will develop and test a prototype of Moby.Read, a stand-alone app for handheld devices or tablets. Using Moby.Read, grade school students will read a passage out loud and the speech-recognition software will generate an assessment of oral-reading fluency in real-time. The app is intended to replace face-to-face oral reading assessments done by teachers in order to save teachers t ...

    SBIR Phase I 2016 Department of Education
  9. Development of an Online, Multi-Challenge Platform that can Host Multiple K-12 Engineering Design Challenge Competitions Simultaneously

    SBC: FUTURE ENGINEERS, LLC            Topic: 1

    This project team will develop and test a prototype an online platform to facilitate engineering project challenges within K–12 classrooms across many schools. The prototype will include a content management platform to enable a high volume of challenges for students to conduct projects on a broad range of STEM topics, such as computer coding, digital modeling, or producing simulations. In a pil ...

    SBIR Phase I 2016 Department of Education
  10. EdSurge Concierge: Improving Product Discovery Process

    SBC: EDSURGE INC            Topic: 1

    In prior research and development, the team and their partners developed EdSurge Concierge, an online platform to facilitate school improvement. With this Phase I funding, the project team will develop and test a next prototype of the platform with improved capability to generate information administrators need to make decisions on selecting technology tools to drive school improvement. The protot ...

    SBIR Phase I 2016 Department of Education
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