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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Language Learning Experience in Virtual Reality

    SBC: A P Ventures, LLC            Topic: 91990019R0011

    The team will develop a prototype of a virtual reality environment for high school students who are learning a foreign language. Students will become active participants in virtual scenarios using the target language of instruction (Russian in Phase I), with listening comprehension, vocabulary acquisition and recall, and grammar development occurring implicitly in simulated real-world context. At ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  2. Esports Rapid Cycle Evaluation

    SBC: LIMINAL ESPORTS LLC            Topic: 91990019R0011

    Esports, or competitive video gaming, is a rapidly growing in high school education as more content that aligns to academic goals becomes available. Participation in esports programs, whether as competitors, commentators, or analysts, can provide students with access to interdisciplinary curriculums, and social skills and job training opportunities. This project will develop a prototype of a schol ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  3. Fluentbuddy Device to Enhance the Sensory and Motor Function of Individuals with Speech Communication Disorders

    SBC: AVENTUSOFT L.L.C.            Topic: 84133S2

    This project develops FluentBuddy, a rehabilitation framework that utilizes innovative speech processing algorithms, as a platform to enable new cloud computing-based service delivery solutions for autonomous assessment, treatment, and management of communication disorders outside of a clinic. This project focuses on disorders associated with problems of the physiological and anatomical system (na ...

    SBIR Phase II 2013 Department of Education
  4. Development and Evaluation of an Independently Usable Digital Story Telling App with Video Outputs for Individuals with Intellectual Disabilities

    SBC: ABLELINK TECHNOLOGIES INC            Topic: 84133S1

    There are a significant number of people in the U.S. whose literacy deficits significantly limit opportunities for written self-expression, including individuals with intellectual disabilities. While this population can offer revealing insights given their unique perspectives, self-expression often occurs in the dependent context of transcription by another person, or, perhaps too often, not at al ...

    SBIR Phase I 2013 Department of Education
  5. Tailored Executive Support for Studying (TESS)

    SBC: SOAR TECHNOLOGY INC            Topic: 84133S1

    Traumatic brain injury is a leading cause of disability in the United States. A challenging TBI symptom to treat is impairment of executive functions, the high-order brain processes that let people make plans and carry them out. Impaired executive function challenges college students as they try to complete study tasks like taking notes in class or reviewing for a test, but key to rehabilitation i ...

    SBIR Phase I 2013 Department of Education
  6. Development and Evaluation of a Cloud-Supported App for Providing Self-Directed, Localized Job Interest Assessment and Analysis

    SBC: ABLELINK TECHNOLOGIES INC            Topic: 84133S1

    People with intellectual disability depend a great deal on work for their quality of life. Working in community-based jobs can make substantial differences in income, relationships and self-esteem. Technology has improved opportunities for this population to independently express their career interests, but current tools are limited in that they do not support customization to reflect local job an ...

    SBIR Phase I 2013 Department of Education
  7. Science4Us: Game-Based K-2 STEM Education For Teachers And Students

    SBC: vKidz            Topic: N/A

    The project team is developing a prototype of a web-based gaming intervention for students in kindergarten to grade 2 to learn standard-based concepts in science, technology, engineering, and math. The games will include engaging and interactive simulations, investigations, stories and videos, as well as individual pages that allow students to access their own set of digital scientific tools such ...

    SBIR Phase I 2013 Department of Education
  8. Using Robotics to Promote Social Cognitive Skills in the Inclusive Classroom

    SBC: Anthrotronix, Inc.            Topic: N/A

    This project develops and evaluates the technical feasibility of implementing a suite of Social Activity Modules to be used with the CosmoBot™ system, an interactive robotic toolkit, for children with autism spectrum disorder (ASD). The CosmoBot™ system is equipped with social activity modules and interactive games to engage multiple children, providing an engaging, effective mode of deliverin ...

    SBIR Phase I 2010 Department of Education
  9. Mobile Signing Earth Sciences Dictionary for Grades 9-12

    SBC: VCOM3D INC            Topic: N/A

    This project develops and evaluates a Mobile Signing Earth Science Dictionary that provides animated American Sign Language and Signed English definitions for Apple’s newest touch tablet, iPad, and the existing and known technology of the iPod Touch. Using the mobile dictionary, Deaf and hard-of-hearing users are able to study a full range of curriculum-based Earth Science subjects in their nati ...

    SBIR Phase I 2010 Department of Education
  10. My Academic Plan

    SBC: SHW Enterprises            Topic: N/A

    My Academic Plan will be a web-based social-behavioral formative assessment intervention for eighth grade students. Students will take an initial online resiliency quiz and based on the responses the software will produce a personal plan across a series of dimensions. The intervention will be during class and will provide individualized tutorials. The intervention will include teacher professional ...

    SBIR Phase I 2010 Department of Education
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