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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

  1. World Explorador

    SBC: CURRICULAWORKS, INC.            Topic: N/A

    The project team is developing a prototype of the World Explorador game to deliver a learning experience that promotes basic language and literacy skills of English Learners. The games will be available on handheld mobile devices and will provide short, interactive language-rich learning activities intended to provide practice in specific skills. Pilot research in Phase I will seek to demonstrate ...

    SBIR Phase I 2013 Department of Education
  2. Empires: The First Socially-Networked Story-Based Math Game

    SBC: MidSchool Math, LLC            Topic: N/A

    Empires is a web-based game that addresses 36 pre-algebra Common Core State Standards in mathematics for 7th and 8th grades. The game follows a storyline in a recreation of an ancient empire which is at the brink of agricultural revolution and of becoming a trade economy. As students play the game, they engage in math-focused activities to drive the action, such as taxing citizens to learn ratios ...

    SBIR Phase II 2013 Department of Education
  3. SciSkillQuest: A Standards-Based Game to Develop Students' Scientific Skills, Academic Mindsets, and Learning Strategies in Science

    SBC: Mindset Works, Inc.            Topic: N/A

    This project will develop SciSkillQuest, a web-based multiplayer game intended to teach middle school students scientific inquiry skills and to foster academic growth mindsets in science. Students will pursue quests, employing inquiry skills to navigate and succeed in the game, including Questioning, Modeling, Investigating, Analyzing, Computing, Explaining, Arguing, and Informing. The game will ...

    SBIR Phase I 2013 Department of Education
  4. Integrated System For Teaching And Assessing Online Information Research

    SBC: INSTAGROK, INC.            Topic: N/A

    The project team is developing a prototype of a web-based tool to guide students in grades 4 to 12 in doing research on the internet. The tool will support students in the areas of social studies and science in organizing information into concept maps, in vetting good versus bad sources of information, and in sharing research with peers and teachers. The tool will also support teachers in assessin ...

    SBIR Phase I 2013 Department of Education
  5. Solid Waste Remediation System (SWRS) for Small Contingency Base Camps

    SBC: Altex Technologies Corporation            Topic: OSD12EP2

    To meet the requirements of the Army Solid Waste Remediation System, for Small Contingency Base Camps, Altex has developed a Compact Ward Furnace Energy Recovery System (CWFERS), which was proven feasible by testing and analysis, under a Phase I award. The system reduces fuel consumption by 92% fuel, compared to a traditional remediation system, and converts the energy in the bulk waste to hot wa ...

    SBIR Phase II 2013 Department of DefenseOffice of the Secretary of Defense
  6. MACHINE VISION RECOGNITION OF EMBLEMATIC FACIAL EXPRESSIONS TO FACILITATE HUMAN-COMPUTER INTERACTION

    SBC: American Research Corporation of Virginia            Topic: N/A

    N/A

    SBIR Phase I 1994 Department of Education
  7. PEN-SIZE PAPER CURRENCY READER

    SBC: APPLIED SCIENCES LABORATORY, INC.            Topic: N/A

    DIFFERENTIATING AMONG THE DENOMINATIONS OF U.S. CURRENCY IS A PROBLEM FOR THE VISUALLY HANDICAPPED. CURRENTLY AVAILABLE DEVICES THAT ASSIST THE BLIND IN DETERMINING CURRENCY DENOMINATIONS ARE RELATIVELY LARGE AND EXPENSIVE. THE PROPOSED RESEARCH AND DEVELOPMENT IS A SYSTEMATIC APPLICATION OF PATTERN RECOGNITION AND MICRO-ELECTRONICS TECHNOLOGY TO DEVELOP A PEN-SIZE PAPER CURRENCY READER. RECENT AD ...

    SBIR Phase II 1994 Department of Education
  8. INTERACTIVE COMPUTER INFORMATION TRAIL GUIDES FOR ACCESSIBILITY

    SBC: BENEFICIAL DESIGNS INC            Topic: N/A

    N/A

    SBIR Phase I 1994 Department of Education
  9. INTERACTIVE MEDIA TO PROMOTE JOB READINESS SKILLS

    SBC: Creative Enterprises            Topic: N/A

    PERSONS WITH LIMITED ENGLISH ABILITIES AND LIMITED EXPERIENCE WITH MAINSTREAM CULTURE WOULD BENEFIT FROM TRAINING IN THE PRACTICAL SKILLS NECESSARY TO OBTAIN AND RETAIN JOBS. THE ACTIVE CLIENT PARTICIPATION FOUND NECESSARY IN JOB TRAINING PROGRAMS CAN BE ACHIEVED IN A COMFORTABLE ANDEFFECTIVE MANNER BY THE USE OF INTERACTIVE MULTIMEDIA COMPUTER TECHNOLOGY. THIS PROJECT WILL DEVELOP A USER-FRIEND ...

    SBIR Phase I 1994 Department of Education
  10. AMERICAN SIGN LANGUAGE (ASL)/ENGLISH LANGUAGE LEARNING DATABASE PROJECT

    SBC: Dawnsignpress            Topic: N/A

    DawnSignPress WILL DEVELOP A TWO LANGUAGE, FULLY RELATIONAL, DATABASE FOR AMERICAN SIGN LanguagE (ASL) AND ENGLISH. THE PHASE I DATABASE WILL BE BUILT USING THE MICROSOFT FOXPRO FOR WINDOWS PROGRAM WITH STANDARD .DBF DATA TABLES LINKED THROUGH WINDOWS OLE LINKS TO DIGITAL GRAPHIC, SOUND, AND VIDEO FILES. THIS APPROACH WILL PROVIDE FOR MAINTAINING TRADITIONAL TEXT, GRAPHICS, VIDEO CLIPS, AND SOUN ...

    SBIR Phase I 1994 Department of Education
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