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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY24 is not expected to be complete until March, 2025.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. Reading Roots II: Reading "Between the Lions": Combining Instruction with Technology and Multimedia to Ensure That Every Child Succeeds in Reading by Third Grade

    SBC: Sirius Thinking Ltd            Topic: 91990019R0012

    In this project, the team will create the technology-delivered version of Reading Roots II: Reading "Between the Lions," by integrating content from Between the Lions, including multimedia videos and learning games to personalize learning. To participate in the intervention, students will work for 10 to 30 minutes per day in pairs while sharing a laptop or tablet. Students will alternate in roles ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  2. Graspable Math Activities

    SBC: GRASPABLE INC            Topic: 91990019R0012

    Graspable Math Activities is web application that middle and high school students use on laptops and tablets to practice algebra and receive instantaneous feedback. Activities are based on an algebra notation technology that can promote procedural fluency while allowing students to focus on strategy and the connection between concepts and procedures. The team will produce a website that will inclu ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  3. Teacher Dashboard and Student Feedback Tools

    SBC: Vidcode Inc.            Topic: 91990019R0012

    In previous research and development, the developers created VidCode, a website where students in grades 4 to 12 manipulate digital media assets such as photos, audio, and graphics to create special effects in videos while learning about the code responsible for the action. VidCode is currently in widespread use in schools and districts around the country. In this project, the team will develop a ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  4. A More PerfectUnion

    SBC: GIGANTIC MECHANIC LLC            Topic: 91990019R0012

    In this project, the developers will create A More Perfect Union, a tablet-based and class wide role-playing game for high school students. Using any web browser, teachers will access a library of simulations on a range of topics drawn from the AP U.S. History Curriculum and Common Core History Standards. The website will provide resources to guide implementation, including videos, individualized ...

    SBIR Phase II 2019 Department of EducationInstitute of Education Sciences
  5. Navigation System for Early Childhood Assessment and Instruction

    SBC: Cognitive ToyBox, Inc.            Topic: 91990019R0011

    The researchers will develop a dashboaed to assess children as they play games on different social and emotional and thinking tasks.

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  6. Using Multiplayer VR to Advance Earth Science STEM Learning

    SBC: KILLER SNAILS LLC            Topic: 91990019R0011

    the team will develop a prototype of a multi-player virtual reality (VR) game where middle school students collaborate in observing complex earth science phenomena, such as exploring the ozone. The prototype will include one VR module which presents interactive content and a website portal where students analyze data and keep a personalized digital science journal. At the end of Phase I, in a pilo ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  7. Powerskills Game Lab: Improving High School Communication Skills Through Formative Assessment

    SBC: Hats & Ladders, Inc.            Topic: 91990019R0011

    This project will develop a prototype of a new component for the platform for high school students to develop stronger communication skills to improve college and career readiness. The prototype will include a performance-based game environment where students practice a range of skills, such as active listening, empathy, non-verbal communication, cultural awareness, and public speaking. The game w ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  8. Radio Frequency Mobile Signature Capability

    SBC: ARTEMIS, INC.            Topic: A18114

    Modern sensors in current weapon systems bring in complex, high-resolution data at high data rates which is sensitive to variations in the radar signatures from targets and background clutter. These systems need to be vetted against a variety of high-fidelity backgrounds and environments. There is a lack of mobile imaging systems that can make Synthetic Aperture Radar imagery and Radar Cross Secti ...

    SBIR Phase I 2019 Department of DefenseArmy
  9. Field Command Post Free Space Optical Communications (FSOC) Mesh Network

    SBC: TAU TECHNOLOGIES LLC            Topic: A18147

    The nature of complex combat operations must now include adversaries that have peer-level capabilities, such as the ability to locate friendly troops by their transmissions and jam their radios so they can’t call for help, setting them up for attack. However, critical to all combat scenarios, regardless of adversary capability levels, is the need to command, control, communicate and exchange inf ...

    SBIR Phase I 2019 Department of DefenseArmy
  10. Vision Enhancement for the Dismounted Warrior

    SBC: Rochester Precision Optics, LLC            Topic: A18150

    The goal of this Phase I SBIR program is to demonstrate the potential for AR projection and SWaP reduction by integrating a thermal imaging core into commercially available AR glasses designs and hardening them in order to resist impact damage. We believe that using Commercial Off The Shelf (COTS) AR projection platforms provides the shortest Critical Path to developing a solution for the DoD.

    SBIR Phase I 2019 Department of DefenseArmy
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