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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

  1. Compact Heat Exchanger for High Temperature High Pressure Applications Using Advanced Cermet

    SBC: Comprex, LLC            Topic: N/A

    In this proposal, CompRex, LLC (“CompRex”) seeks to realize a transformational and disruptive advancement in heat exchange technology for high temperature and high pressure applications through 1) the use of advanced metal and ceramic composite material, 2) development of a new simplified manufacturing approach, and 3) optimization of heat exchanger design to maximize the performance benefits ...

    SBIR Phase I 2019 Department of EnergyARPA-E
  2. A 2-5 MW Supercritical CO2 micro tube recuperator: manufacturing, testing, and laser weld qualification

    SBC: International Mezzo Technologies, Inc.            Topic: N/A

    Mezzo and its partners will design, manufacture, and test a supercritical CO2 recuperator designed for high pressure of 275 bar and high temperature of 800 0C. The recuperator will incorporate a new manufacturing approach (laser welded micro tubes) that offers potential to reduce cost. It is well known that recuperator costs are currently very high for applications that involve high temperature an ...

    SBIR Phase I 2019 Department of EnergyARPA-E
  3. Irradiation, Heat, and Corrosion Resistant Hexagonal Boron Nitride-Cement Coating for Mitigating Aging and Irradiation Effects in Nuclear Power Plants

    SBC: C-Crete Technologies, LLC            Topic: N/A

    The goal of this project is to develop a novel experimental protocol utilizing the fundamentals of cutting-edge materials science, chemistry, and advanced nanoengineering to create a first-of-its-kind multifunctional cementitious coating material that mitigates the detrimental effects of irradiation, heat, and corrosive in nuclear power plants. Capitalizing on our promising preliminary results, th ...

    SBIR Phase I 2019 Department of EnergyARPA-E
  4. Navigation System for Early Childhood Assessment and Instruction

    SBC: Cognitive ToyBox, Inc.            Topic: 91990019R0011

    The researchers will develop a dashboaed to assess children as they play games on different social and emotional and thinking tasks.

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  5. Esports Rapid Cycle Evaluation

    SBC: Liminal Esports LLC            Topic: 91990019R0011

    Esports, or competitive video gaming, is a rapidly growing in high school education as more content that aligns to academic goals becomes available. Participation in esports programs, whether as competitors, commentators, or analysts, can provide students with access to interdisciplinary curriculums, and social skills and job training opportunities. This project will develop a prototype of a schol ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  6. Online Music-based Game for Children with Speech- Language Delays/Disorders

    SBC: Iqsonics LLC            Topic: 91990019R0011

    The game, which is used by children alone or in tandem with a special education practitioner or caregiver, supports children in understanding and expressing musical patterns, and in learning to sing songs before speaking. This project will extend the existing version by developing a prototype that includes additional songs for increased speech-language learning outcomes, an animated onscreen singe ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  7. Foundational Reading Skill Exercises for English Language Learners

    SBC: Charmtech Labs LLC            Topic: 91990019R0011

    The project is developing a platform to suppprt English Learner's reading comprehension.

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  8. Using Multiplayer VR to Advance Earth Science STEM Learning

    SBC: Killer Snails LLC            Topic: 91990019R0011

    the team will develop a prototype of a multi-player virtual reality (VR) game where middle school students collaborate in observing complex earth science phenomena, such as exploring the ozone. The prototype will include one VR module which presents interactive content and a website portal where students analyze data and keep a personalized digital science journal. At the end of Phase I, in a pilo ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  9. Dynamic and Interactive Augmented Reality in Biology for Hands-On, Group Science Learning

    SBC: Innovative Design Labs Inc.            Topic: 91990019R0011

    The team will develop a prototype of an augmented reality product for high school biology topics focusing on cellular and molecular functions. Students will be able to manipulate models and view cell processes in an engaging and informative series of hands-on group-learning lesson modules. At the end of Phase I, in a pilot study with 10 high school biology teachers and 100 high school students, th ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
  10. Learn-Implementation Exchange in Context

    SBC: LearnPlatform, Inc.            Topic: 91990019R0011

    This project will develop a prototype of a new component that supports classroom-based implementation of products in the library. The prototype will provide a mechanism for teachers to provide data on their experiences implementing technology products, and customized reports new teachers can use with results from prior teachers on how to best implement education technology. At the end of Phase I, ...

    SBIR Phase I 2019 Department of EducationInstitute of Education Sciences
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