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Award Data

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The Award database is continually updated throughout the year. As a result, data for FY20 is not expected to be complete until September, 2021.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

  1. SuperChem VR: The Immersive Reality Chemistry Game

    SBC: Schell Games LLC            Topic: edIES17R0006

    SuperChemVR is a room-scale VR lab and learning game for high school chemistry students. While wearing a VR headset, students will be immersed in a simulated chemistry 3D-environment where they will be challenged to acquire basic lab and safety skills. Through actual, accurate measurement and experimentation, students will improve their understanding of chemistry practices as they learn using scie ...

    SBIR Phase II 2017 Department of EducationInstitute of Education Sciences
  2. Determining Students' Academic Engagement while Completing Learning Activities and Assessments

    SBC: Tutorgen, Inc.            Topic: edIES15R0005

    With this Phase I funding, the project team will develop and test a prototype of D-TECH, a system to determine students' level of academic engagement while completing computer-based learning activities and assessments. The prototype will integrate within existing third party computer-based programs (e.g., online courseware, educational games, simulations, intelligent tutors) and will consist of a ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  3. Interactive Administrator Dashboard for Improving School-Wide Behavior Supports

    SBC: Liveschool Inc.            Topic: edIES15R0005

    In prior research and development, the project team developed LiveSchool, an online platform to track student behavior. With this Phase I funding, the team will develop and test a prototype of an administrator dashboard. The dashboard will generate reports on individual student behavior patterns across classes and on the prevalence of behavioral issues across different teachers. The dashboard will ...

    SBIR Phase I 2017 Department of EducationInstitute of Education Sciences
  4. In-Situ Applied Omniphobic Coatings for Water Pipeline Repair and Retrofitting

    SBC: Oceanit Laboratories, Inc.            Topic: 16NCER4B

    Many pipelines within America’s infrastructure are in dire need of repair, due to structural damage caused by corrosion, or the threat of heavy metal leaching from lead and copper pipes. However, full pipe replacement is expensive and disruptive, while existing polymer liners and sleeve inserts can only_x000D_ be applied in specific cases and have difficulty bonding to worn and contaminated surf ...

    SBIR Phase I 2017 Environmental Protection Agency
  5. Scene Registration Augmented Reality as an Educational Tool to Identify Underlying Anatomy during Medical Simulation Training

    SBC: Neya Systems, LLC            Topic: DHP163002

    Medical education, techniques, and training are critically import to the US military force. For example, surgical simulations allow surgeons to practice their techniques without the cost, limitations, and ethical problems of using cadaver-based subjects. Simulation technologies are becoming increasingly valuable additions to the more traditional medical teaching methods. These new technologies are ...

    SBIR Phase I 2017 Department of DefenseDefense Health Agency
  6. Automated Tick Collecting Device

    SBC: Hitron Technologies Inc.            Topic: DHP163004

    Leveraging on our expertise in electro-opto-mechanical device development and system integration (hardware and software), Hitron Technologies Inc. (HTI) proposes to develop an autonomous solution tentatively named Tick Collection Robot (TiCoBot). The TiCo

    SBIR Phase I 2017 Department of DefenseDefense Health Agency
  7. Dynamic Warfighter Avatars with Complete Articulated Anatomy

    SBC: CFD Research Corporation            Topic: DHA17003

    Complete human anatomy avatars have a broad future role in advanced training environments, providing, for example, medically correct immersive experiences, performance-related physiological modeling studies, and in simulations for the purpose of designing protective armor. USARIEM have created individualized avatars as 3-D tetrahedral Finite Element (FE) meshes with full labeled anatomy, fitted to ...

    SBIR Phase I 2017 Department of DefenseDefense Health Agency
  8. System for Prosthetic Alignment Utilizing Real-time Kinematics (spAUrk)

    SBC: Integrated Solutions For Systems, Inc.            Topic: DHA17008

    Major advances in prosthetic devices and aggressive rehabilitation over recent years have enabled many warfighters experiencing amputation to regain functional mobility, and often return to full active duty. A critical step to ensuring that these prosthetic devices function seamlessly with the patient is the initial alignment process. This alignment process is often iterative and time consuming, a ...

    SBIR Phase I 2017 Department of DefenseDefense Health Agency
  9. Compliant Mechanisms for Self-Aligning of Prosthetics

    SBC: Impulse Technology, LLC.            Topic: DHA17008

    The objective of this project is to demonstrate the feasibility of a self-aligning prosthesis adapter for both static and dynamic aligning. Phase I research is focused on a product compatible with existing trans-tibial prostheses but the concept can be extended to other types. Currently, static alignment is performed with translation and rotation adapters. Dynamic alignment is more challenging be ...

    SBIR Phase I 2017 Department of DefenseDefense Health Agency
  10. Personalized Warrior Health Avatar

    SBC: CFD Research Corporation            Topic: DHP16001

    The confluence of genetics, mobile computing, wearable sensors and computational physiology has started the revolution in personalized medicine with huge civilian and military prospects to promote health and reduce costs. The goal of this project is to develop and demonstrate a Warfighter Health Avatar (WHA): a framework and physiology based modeling tools of a warfighter body to enable assessment ...

    SBIR Phase II 2017 Department of DefenseDefense Health Agency
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