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The Award database is continually updated throughout the year. As a result, data for FY23 is not expected to be complete until September, 2024.

Download all SBIR.gov award data either with award abstracts (290MB) or without award abstracts (65MB). A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.

The SBIR.gov award data files now contain the required fields to calculate award timeliness for individual awards or for an agency or branch. Additional information on calculating award timeliness is available on the Data Resource Page.

  1. A uMECS miniature blower for respiratory protection systems, Phase II

    SBC: Vibrant Composites Inc.            Topic: CBD14103

    Air management solutions capable of reducing heat and moisture burden are not suitable for integration in wearable respiratory protection systems due to excessive weight, volume, and power requirements of existing technologies. Vibrant Composites proposes applying its unique uMECS manufacturing technology towards development of an ultra-lightweight and power efficient miniature blower. Fundamental ...

    SBIR Phase II 2015 Department of DefenseOffice for Chemical and Biological Defense
  2. S3: A Game Based 3rd Grade Math Curriculum

    SBC: Virtual Learning Technologies (Sokikom)            Topic: N/A

    Purpose: Children who do not learn foundational mathematical concepts during elementary school generally get further behind in math as their math deficiencies compound over time. Through a prior IES SBIR Fast-Track award, the project team developed a series of supplemental math games designed to provide elementary students with engaging, adaptive, and personalized or team-based learning opportunit ...

    SBIR Phase II 2014 Department of Education
  3. Building Zaption's Ecosystem to Support Video Learning at Scale

    SBC: Zaption, Inc.            Topic: edIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/AIGigEXn12Q Purpose: This project team will develop and test Zaption, a mobile and desktop platform designed to support educators in effectively and efficiently utilizing video (e.g., from YouTube, Vimeo, or their own desktop) as an interactive teaching and learning object. Personalized learning devices (e.g., smartphones, tablets) pop ...

    SBIR Phase II 2015 Department of EducationInstitute of Education Sciences
  4. Game-Based Learning and Assessment Computer Applications with Direct Representations of Mathematics

    SBC: BRAINQUAKE INC            Topic: 1

    The final product will include a suite of three app-based puzzle games aligned to national math standards for number sense, algebraic thinking, and problem solving. The games will be designed for use in grade 5 and 6 classrooms where students develop and apply content expertise to solving challenges. The games will include an adaptive engine that assesses and adjusts content based on student level ...

    SBIR Phase II 2016 Department of Education
  5. A Game-Based Intervention to Promote Executive Function and Reasoning in Early Learning

    SBC: KIKO LABS INC.            Topic: EDIES15R0008

    Video Demonstration of the Phase I Prototype: http://youtu.be/P74Z5oNAo4c Purpose: This project will develop and test Kiko's Thinking Time, a series of game apps designed to strengthen children's cognitive skills related to executive functioning and reasoning. A principle objective of preschool is to prepare children for later success in school. Most programs focus on activities to support childr ...

    SBIR Phase II 2015 Department of Education
  6. Recognizing How Teachers Identify and Support Students Needing Help During Inquiry

    SBC: APPRENDIS LLC            Topic: 1

    Through previous development grants from IES and the National Science Foundation, researchers at Worcester Polytechnic Institute developed 16 virtual laboratory simulations and 57 inquiry activities aligned to Next Generation Science standards in physical, life, and earth science. This project will develop Inq-Blotter, a dashboard to provide teachers real-time formative and summative assessment re ...

    SBIR Phase II 2016 Department of Education
  7. Lingo Jingo: Expanding Supports for Teaching and Learning of English Language Learners

    SBC: LingoJingo            Topic: edIES15R0008

    Purpose: In this project the research team will develop and test a web-based platform, Lingo Jingo, designed to support educators in efficiently and effectively generating customized plans and materials to support the needs of K–12 English language learners. In 2012 in the United States, 4.4 million or approximately 9% of all K–12 students were classified as English language learners (ELLs). E ...

    SBIR Phase II 2015 Department of Education
  8. Stationary Wide-Angle Concentrator PV System

    SBC: GLINT PHOTONICS, INC.            Topic: MOSAIC

    Concentrator PV systems using highly efficient multijunction photovoltaic cells hold out the promise of very low-cost solar electricity generation, but their adoption has been hamstrung by the requirement for bulky mechanical trackers that add cost, diminish land use, increase maintenance, and exclude roof-top installations. The Stationary Wide-Angle Concentrator (SWAC) PV system will provides the ...

    SBIR Phase II 2016 Department of EnergyARPA-E
  9. The Intelligent Brace: A Compliance Monitoring System for Scoliosis

    SBC: LIBERATING TECHNOLOGIES INC            Topic: N/A

    Scoliosis, a condition where there is lateral curvature of the spine, affects an estimated 6 million people in the United States. There is widespread use of bracing for treatment of adolescent idiopathic scoliosis, and recent studies have begun documenting its efficacy. These studies have indicated that user compliance is a large, yet largely unquantified, factor in successful outcomes. There are ...

    SBIR Phase II 2014 Department of Education
  10. Automated Identification and Sorting of Rare Earth Elements in an E-waste Recycling Stream

    SBC: National Recovery Technologies LLC            Topic: B

    Electronic waste (e-waste) is one of the most rapidly growing waste problems worldwide. Improper handling of e-waste results in vast amounts of toxic waste being sent to landfill and leaching into the water supply. Due to these concerns, e-waste recycling is a rapidly growing industry. Unfortunately, most current e-waste recycling processes rely on either manual hand sorting or differential densit ...

    SBIR Phase II 2014 Environmental Protection Agency
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