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The Award database is continually updated throughout the year. As a result, data for FY22 is not expected to be complete until September, 2023.
Download all SBIR.gov award data either with award abstracts (290MB)
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A data dictionary and additional information is located on the Data Resource Page. Files are refreshed monthly.
Reduced Size, Weight, and Power, Enhanced Range Electro-Optical and Infrared Sensor SuitesSBC: TOYON RESEARCH CORPORATION Topic: SOCOM15004
The size, weight, and power (SWaP) of mission systems on fixed-wing Intelligence, Surveillance and Reconnaissance (ISR) platforms directly impacts the range and endurance of those platforms. Likewise, miniaturized components in a given system enable increased mission flexibility through more capabilities for a given SWaP. One solution to increase range and enhance resolution on ISR platforms is ...SBIR Phase I 2015 Department of DefenseSpecial Operations Command
Maximized Optical Resolution Gimbal for Long-range Airborne Surveillance System (MOREGLASS)SBC: PRECESS ENGINEERING, INC. Topic: SOCOM15004
Recent and emerging sensor technologies enable longer range motion imagery performance in smaller packages. Performance is ultimately limited by physics. Sufficient optical clear aperture is required to avoid image quality degradation from the diffraction limit. The goal of this program is to maximize the clear aperture for three primary long range sensors to ensure that their real image resolu ...SBIR Phase I 2015 Department of DefenseSpecial Operations Command
A Range and Resolution Improvement System- ARRISSBC: PHELPS2020, INC Topic: SOCOM15004
Phelps2020 proposes a low SWaP solution, ARRIS, to the improvement of the range and resolution of the MX-15 turret so they equal or exceed the capabilities of the MX-20 turret. We chose to keep the MX-15 turret untouched and append to it a low SWaP accelerated processor that performs real-time FMV enhancement. A multi-layer software application addresses illumination, weather, and environmental l ...SBIR Phase I 2015 Department of DefenseSpecial Operations Command
Integrated Head and Eye TrackerSBC: Physical Optics Corporation Topic: SOCOM15002
To address the SOCOM need for developing intuitive, configurable easy-to-use Human Machine Interfaces (HMI) for use by Naval Special Warfare surface combatant craft tactical computer operators, Physical Optics Corporation (POC) proposes to develop a new Integrated Head and Eye Tracker (IHET) system. This proposed IHET solution is based on innovative integration of video-based tracking of the head ...SBIR Phase I 2015 Department of DefenseSpecial Operations Command
Mobile Tactical Computer Human Machine Interface (HMI) EnhancementsSBC: TREX ENTERPRISES CORPORATION Topic: SOCOM15002
On high-speed planing boats, off-road vehicles, helicopters, and other moving DoD platforms, unpredictable platform motion limits the operators ability to interact with a conventional monitor/keyboard/mouse interface. In the case of open-cockpit high-speed boats, such as Naval Special Warfare (NSW) surface combatant crafts, the cockpit is subject to wind, rain and saltwater spray, and operators ma ...SBIR Phase I 2015 Department of DefenseSpecial Operations Command
Motion Independent Human Machine Interface (MIHMI)SBC: Luminit LLC Topic: SOCOM15002
To fulfill the Socom requirement for a an intuitive, configurable, easy-to-use Human Machine Interface (HMI) for use by Naval Special Warfare (NSW) surface combatant craft tactical computer operators, Luminit, LLC, proposes to develop a new Motion Independent Human Machine Interface (MIHMI), using a HUD based on our substrate guided-wave hologram (SGWH). The MIHMI is virtual reality system, with t ...SBIR Phase I 2015 Department of DefenseSpecial Operations Command
S4: A Game-Based 4th Grade Math CurriculumSBC: Virtual Learning Technologies (Sokikom) Topic: edIES15R0005
Through a prior project, Sokikom developed a suite of games to replace or supplement Grade school math topics. In this project, the team will develop and test a prototype of Sokikom for Teachers (S4), a platform to host the math games for teacher-led direct instruction for Grade 4 math standards. S4 will include "just-in-time" prompts to support teacher-guided mathematical conversations with stude ...SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
Authoring Tools for High Quality Formative Assessments for Classroom TestingSBC: SimInsights, Inc. Topic: edIES15R0005
The project team is developing and testing a prototype of PiGames, intended to be a game-based formative assessment system for physics. The prototype will include a curated collection of pre-existing assessments, authoring tools to create new assessments, a dashboard with progress monitoring, and teacher implementation support. In the Phase I pilot research with 6 classrooms and 180 high school st ...SBIR Phase I 2015 Department of EducationInstitute of Education Sciences
Mobile Learning and Assessment-Game Based Apps with Direct Representation of MathematicsSBC: BRAINQUAKE INC Topic: edIES15R0005
In prior research and development, the team developed WuzzitTrouble, an iPhone and iPad gaming app where players solve problems using number sense mathematical strategies. This project will develop and test a prototype of an adaptive engine for this game, intended to tailor gameplay to the skill levels of individual students and to provide support (or scaffold learning) for students with weaker sk ...SBIR Phase I 2015 Department of EducationInstitute of Education Sciences