Battlefield Airman: Tactical Air Control

Battlefield Airman: Tactical Air Control

Award Information
Agency: Department of Defense
Branch: Air Force
Contract: FA8750-05-C-0195
Agency Tracking Number: F051-115-2509
Amount: $99,911.00
Phase: Phase I
Program: SBIR
Awards Year: 2005
Solicitation Year: 2005
Solicitation Topic Code: AF05-115
Solicitation Number: 2005.1
Small Business Information
620 Lakeshore Drive, Berkeley Lake, GA, 30096
DUNS: 949621627
HUBZone Owned: N
Woman Owned: N
Socially and Economically Disadvantaged: N
Principal Investigator
 Dov Jacobson
 Managing Director
 (770) 300-0308
 dov@bigfun.net
Business Contact
 Judy Jacobson
Title: Comptroller
Phone: (770) 300-0308
Email: judy@bigfun.net
Research Institution
N/A
Abstract
Tactical Air Control is a complex problem with high stakes. A failed strike leaves the ground unit vulnerable and may inflict collateral damage. Fratricide is a grave risk. Respect for this reality demands that the highest value in the game design cannot be technology, nor feature list, nor dramatic graphic effects. The highest value must be fidelity. "Battlefield Airman: Tactical Air Control" is a wargame designed to address: Training, Certification, Readiness, Rehearsal, After Action Analysis. Workplan: Research-- Continue experimental evaluation of speech recognition, comprehension and conversation (including COTS hardware), Engineer CAS radio-traffic simulation. Design-- Collaborate with Hurlburt Field and Nellis AFVB so game meets future syllabus. Tooling-- Assemble toolset for rapid content development, mixing developmental (scenario generator) and non-developmental (AI designer) applications. Construction-- Complete two playable prototype scenarios during Phase I. Technical Qualifications: The proposer brings a unique set of functional components to this assignment: - Speech recognition, conversation engine (SAPI, VoiceXML, ConvX) - Optimized 3D engine, high capacity terrain manager (DEM, NIMA) - Mission Planner -with waypoints, threats, behaviors, and validator - AI for characters, vehicles, etc (including SimBionic standard) - SME relationships - many networked and singleplayer games delivered to commercial market and DoD.

* Information listed above is at the time of submission. *

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