GPU Multi-Scale Particle Tracking and Multi-Fluid Simulations of the Radiation Belts

Award Information
Agency: Department of Defense
Branch: Air Force
Contract: FA9550-07-C-0162
Agency Tracking Number: F074-022-0139
Amount: $99,719.00
Phase: Phase I
Program: STTR
Awards Year: 2007
Solicitation Year: 2007
Solicitation Topic Code: AF07-T022
Solicitation Number: N/A
Small Business Information
Suite D3 #179, 321 High School RD NE, Bainbridge Island, WA, 98110
DUNS: 625349639
HUBZone Owned: N
Woman Owned: N
Socially and Economically Disadvantaged: N
Principal Investigator
 Timothy Ziemba
 (206) 650-9469
Business Contact
 Timothy Ziemba
Title: President
Phone: (206) 650-9469
Research Institution
 Robert Winglee
 Dept of Earth and Space Scienc
Johnson Hall 070, Box 351310
Seattle, WA, 98195 1310
 (206) 543-1190
 Nonprofit college or university
The radiation belts are a significant hazard to spacecraft, from generating single-event computer upsets to degradation of spacecraft surfaces and overall performance. The properties of the radiation belts can vary dramatically under the influence of magnetic storms and storm-time substorms. The task of understanding and predicting radiation belt properties is made difficult because their properties are not only modified by global processes but by small-scale wave-particle interactions. A full solution to the problem will require major innovations in technique and computer hardware. The proposed work will use new multi-scale/multi-fluid global simulations that are providing the first means to include small-scale processes within the global magnetospheric context. When linked with refinement gridding the code can be used to investigate self-consistently small-scale processes. Because of the disparate scale lengths and time scales substantial computational resources are needed. A major innovation of the proposed work will be codes designed to run of graphics processing units (GPUs). GPU are intrinsically highly parallelized systems that provide more than an order of magnitude computing speed over a CPU based systems. Successful development of a GPU based multi-scale/multi-fluid code couple to particle tracking will provide a major advance for the simulation of space plasmas.

* Information listed above is at the time of submission. *

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