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Variable Accommodation Head Mounted Display

Award Information
Agency: Department of Defense
Branch: Navy
Contract: N68335-18-C-0056
Agency Tracking Number: N121-041-0710a
Amount: $1,699,997.00
Phase: Phase II
Program: SBIR
Solicitation Topic Code: N121-041
Solicitation Number: 12.1
Timeline
Solicitation Year: 2012
Award Year: 2018
Award Start Date (Proposal Award Date): 2017-12-22
Award End Date (Contract End Date): 2022-10-31
Small Business Information
4040 SPENCER ST STE C
TORRANCE, CA 90503
United States
DUNS: 118922413
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Robert G Batchko
 President
 (650) 906-1064
 rgb@holochip.com
Business Contact
 Dr. Robert Batchko
Phone: (650) 906-1064
Email: rgb@holochip.com
Research Institution
N/A
Abstract

Accommodation depth cues (i.e., focus) are currently not replicated in Head Mounted/Wearable Displays (HWDs). Instead, the eye is forced to focus on a fixed image plane regardless of the object location. This limitation reduces immersion and adds to Virtual Reality (VR) sickness (eye strain, dizziness, etc.). The inclusion of an adaptive lens in a HWD system could stimulate a natural accommodative response in the eye, causing the user to dynamically focus on the image plane corresponding to the target object in the VR environment. Holochip will develop a Variable Accommodation HWD (VAHWD) that will provide accurate accommodation and vergence visual cues. The proposed technology incorporates variable accommodation into HWD to eliminate the conflicting cues and decrease fusion time of binocular imagery and fusion accuracy. The VAHWD will leverage the Variable Collimation Display (VCD) technology developed under the current NAVAIR SBIR topic N121-041 Phase II program. Specifically, the VCD's variable Adaptive Lens (VAL) technology, control electronics and software will be adapted to fit in a thin, wide field-of-view format conformal with the shape of current HWDs. The VAL will be integrated in a HWD in order to stimulate accommodation-vergence response in the user, thus improving an enhanced immersive experience.

* Information listed above is at the time of submission. *

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