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Pictoword School: Combining AI (Machine Learning) and Game-Based Learning to Support English Learners

Award Information
Agency: Department of Education
Branch: Institute of Education Sciences
Contract: 91990020C0069
Agency Tracking Number: 91990020C0069
Amount: $199,063.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: 91990020R0006
Solicitation Number: 91990020R0006
Timeline
Solicitation Year: 2020
Award Year: 2020
Award Start Date (Proposal Award Date): 2020-06-09
Award End Date (Contract End Date): 2021-02-15
Small Business Information
3925 179th Ln SE
Bellevue, WA 98008
United States
DUNS: 080973624
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Chun-Kai Wang
 (202) 245-7550
 chunkaiw@kooapps.com
Business Contact
 Chun-Kai Wang
Phone: (202) 245-7550
Email: chunkaiw@kooapps.com
Research Institution
N/A
Abstract

KooApps previously developed Pictoword, an application that uses visual, puzzle, and game-based mechanics for players to build fun vocabulary words by combining pictures. In this Phase I project, the team will develop a new prototype intended to personalize the learning experience for individual students who are English learners (ELs) to build their English vocabulary. The prototype will include an artificial intelligence engine, enhanced educational content, and a teacher dashboard to track student performance. At the end of Phase I, in a research study with 100 grade 3 EL students, researchers will determine whether the prototype functions as intended to personalize the learning experience, whether students are engaged with the app, whether teachers believe that the full concept can be integrated into instructional practice, and whether the app shows promise of improving outcomes for improving vocabulary.

* Information listed above is at the time of submission. *

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