GameSAT: Game-Based Situational Awareness and Telepresence

Award Information
Agency:
National Aeronautics and Space Administration
Branch
n/a
Amount:
$99,958.00
Award Year:
2010
Program:
SBIR
Phase:
Phase I
Contract:
NNX10CC50P
Agency Tracking Number:
095161
Solicitation Year:
2009
Solicitation Topic Code:
X6.01
Solicitation Number:
n/a
Small Business Information
BreakAway, Ltd.
10150 York Road, Suite 250, Hunt Valley, MD, 21030-3346
Hubzone Owned:
N
Socially and Economically Disadvantaged:
N
Woman Owned:
N
Duns:
024870276
Principal Investigator:
Andrew House
Principal Investigator
(410) 683-1702
ahouse@breakawayltd.com
Business Contact:
Jennifer McNamara
Business Official
(610) 420-8812
jmcnamara@breakawayltd.com
Research Institution:
n/a
Abstract
We propose that a virtual environment is necessary to allow NASA robot engineers and operators to study rover design concepts, develop user interfaces and focus on providing the highest possible level of situational awareness and telepresence possible. The two main areas of research for this virtual environment focus upon: • determining the appropriate level of modeling and simulation required for the environment, and • the on-going use of the virtual world as a sandbox or testbed for robot experimentation and analysis. We intend to research and develop GameSAT, a game technology based virtual world sandbox to study rover design concepts and perfect the user interfaces, situational awareness and telepresence needed to use those rovers in a lunar mixed human/robot environment. GameSAT is envisioned to interface with existing systems to allow current NASA tools to operate a virtual rover in our simulation, a rover on the test range or the moon seamlessly – invisible to the current control tools.

* information listed above is at the time of submission.

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