Soar Technology, Inc.

Company Information

Company Name
Soar Technology, Inc.
3600 Green Court
Suite 600
Ann Arbor, MI, -
1 734-327-8000
Company Website
Number of Employees
Hubzone Owned:
Minority Owned:
Woman Owned:

Award Totals

SBIR Phase I
STTR Phase I

Award List

  1. Complex Event Detection in Video and Communications

    Amount: $69,953.00

    We will demonstrate the feasibility of detecting tactically meaningful complex events in sensor input streams using an efficient pattern matching technology embodied in the Soar cognitive architecture ...

    STTR Phase I 2010 NavyDepartment of Defense
  2. Plug and Play Cultural Avatars for Training

    Amount: $99,997.00

    Immersive training environments tend to be good at graphics, but lack realistic cultural content, especially in regard to highly interactive cultural characters. There is a growing gap created by the ...

    SBIR Phase I 2010 Office of the Secretary of DefenseDepartment of Defense
  3. Gleaner

    Amount: $99,999.00

    Most behavioral forecasting is done by social scientists or area experts, but they are a limited resource. Forecasting tools are needed to assist commanders' decision-making directly, especially when ...

    SBIR Phase I 2010 Office of the Secretary of DefenseDepartment of Defense
  4. Guided Realistic Individualized Practice (GRIP)

    Amount: $1,464,196.00

    The US Navy is undertaking a Total Force Transformation to develop a more agile, deployable, and capable force to meet the challenges of 21st century conflicts. The adaptive expertise required by the ...

    STTR Phase II 2010 Department of Defense
  5. Virtual Environment for Social Information Processing (VESIP)

    Amount: $74,964.00

    This project creates an immersive, theory-based tool that can assess and eventually train, social information processing (SIP) skills in children with autism spectrum disorders (ASD). This tool levera ...

    SBIR Phase I 2010 Department of Education
  6. Red Flag Referee (RedRef)

    Amount: $99,999.00

    Soar Technology, in partnership with Lumir Research, will bring to bear our extensive expertise in speech-enabled synthetic entities, simulation and training technology to build a training system for ...

    SBIR Phase I 2010 Air ForceDepartment of Defense
  7. Providing Instruction and Practice through Game-Based Technology

    Amount: $749,718.00

    State-of-art, game-based training environments are representative of real world situations and tasks, and they provide highly motivating practice in a form that is inexpensive and portable. However, p ...

    SBIR Phase II 2010 Department of Defense
  8. Adapterless Information Consolidation

    Amount: $69,750.00

    Sharing data between software systems developed at different times and with different functional goals has proven notoriously difficult. Today's disparate software systems are still largely integrated ...

    SBIR Phase I 2010 ArmyDepartment of Defense
  9. Tiger Board

    Amount: $1,229,823.00

    There is a growing interest in employing modeling and simulation technology as a low-cost substitute to live Air-Traffic Control (ATC) exercises. One popular approach is to replace human role-players ...

    SBIR Phase II 2010 ArmyDepartment of Defense
  10. Gaming and OneSAF for Training with Realism, Accuracy and ImmersioN (GO-TRAIN)

    Amount: $398,286.00

    The goal of the Gaming and OneSAF for Training with Realism, Accuracy and ImmersioN (GO-TRAIN) effort is to develop an interface between OneSAF and VBS2, and to use this combined technology solution t ...

    SBIR Phase II 2010 ArmyDepartment of Defense

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