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Control Interface for Driving Interactive Characters in Immersive Virtual Environments

Award Information
Agency: Department of Defense
Branch: Army
Contract: N61339-06-C-0151
Agency Tracking Number: A052-212-2201
Amount: $729,956.00
Phase: Phase II
Program: SBIR
Solicitation Topic Code: A05-212
Solicitation Number: 2005.2
Solicitation Year: 2005
Award Year: 2006
Award Start Date (Proposal Award Date): 2006-09-11
Award End Date (Contract End Date): 2008-09-11
Small Business Information
37 Station Drive, Suite A
Princeton Jct., NJ 08550
United States
DUNS: 939441031
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 Stephen Lane
 (609) 799-8544
Business Contact
 Stephen Lane
Title: President
Phone: (609) 799-8544
Research Institution

The effectiveness of training personnel in immersive 3D virtual environments is currently limited by control interfaces that require users to perform actions, for example moving a joystick or pressing a button, that are not present in equivalent real world tasks and situations. In Phase I of the project soVoz determined the feasibility of developing an advanced man/machine Virtual Locomotion Controller user interface capable of providing dismounted infantry with a more natural and effective means for controlling the movement and body posture of their avatar in immersive 3D training applications. Building on the Phase I results, Phase II of the project will enhance and extend the functionality of the Virtual Locomotion Controller as well as develop a fully functional prototype compatible with existing man-wearable dismounted infantry embedded training systems. An interactive 3D building clearing simulation also will be constructed in Phase II to test and evaluate the effectiveness of the Virtual Locomotion Controller user interface in typical man-wearable embedded training system tasks.

* Information listed above is at the time of submission. *

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