MEDIA REZ LLC

Company Information
Address 1325 CORCORAN ST NW
WASHINGTON, DC, 20009-4310

http://www.mediarez.com

Information

DUNS: 787027762

# of Employees: 3


Ownership Information

HUBZone Owned: N

Socially and Economically Disadvantaged: N

Woman Owned: N



Award Charts




Award Listing

  1. Infant Slumber Safety: An Immersive Smartphone Experience

    Amount: $225,000.00

    Abstract This study aims to assess the feasibility and acceptability of using state of the art interactive technology and social media and to improve adherence with the safe sleep guidelines by young ...

    SBIRPhase I2017Department of Health and Human Services National Institutes of Health
  2. Routinizing HIV testing for Adolescents

    Amount: $224,278.00

    DESCRIPTION provided by applicant This study will aim to assess the feasibility and acceptability of using state of the art social media and game technology to increase HIV testing among adolescent ...

    SBIRPhase I2016Department of Health and Human Services
  3. IGF OT IGF BASE AWARD VIRTUAL REALITY FOR MOBILE PAIN CONTROL POP N DA

    Amount: $150,000.00

    Opioids are useful in managing pain but opioid dependence is a major problem in U S and globally with severe consequences for people and society Estimates of the total overall costs of substance abu ...

    SBIRPhase I2016Department of Health and Human Services
  4. IGF::OT::IGF RELAPSE PREVENTION MOTION AND VOICE VIDEO GAME; POP: 9/2/2014-9/1/2016; N44DA-14-4419 SBIR Phase II (Topic 150) Modification to Remove IT Risk Assessment requirements.

    Amount: $1,000,000.00

    Examining the effects of Motion and Voice Video Game on Relapse prevention in drug addicted youth. PUBLIC HEALTH RELEVANCE

    SBIRPhase II2014Department of Health and Human Services
  5. Interactive Technology for Pediatric HIV/AIDS Treatment Adherence

    Amount: $698,588.00

    DESCRIPTION provided by applicant This study will aim to assess the feasibility and acceptability of using state of the art video game technology to increase adherence among HIV adolescents and yo ...

    SBIRPhase I2014Department of Health and Human Services National Institutes of Health
  6. Relapse Prevention Motion Video Game

    Amount: $150,000.00

    Aim 1: Concept Testing: To elicit qualitative feedback from adolescents age in recovery, ages 15-18, in a focus group format (n=9) on the concept of Recovery Warrior and the proposed design features o ...

    SBIRPhase I2013Department of Health and Human Services

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