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Eco: An Online Virtual World for Secondary School Environmental Literacy and Collaborative Problem Solving

Award Information
Agency: Department of Education
Branch: N/A
Contract: EDIES140044
Agency Tracking Number: EDIES14C0044
Amount: $149,833.00
Phase: Phase I
Program: SBIR
Solicitation Topic Code: N/A
Solicitation Number: N/A
Solicitation Year: 2014
Award Year: 2014
Award Start Date (Proposal Award Date): 2014-07-01
Award End Date (Contract End Date): 2014-12-31
Small Business Information
2820 E Madison St Apt 304
Seattel, WA 98112-
United States
DUNS: 07875532
HUBZone Owned: No
Woman Owned: No
Socially and Economically Disadvantaged: No
Principal Investigator
 John Krajewski
 (202) 208-1983
Business Contact
 John Krajewski
Research Institution

The project team is developing a prototype of Eco, a multi-player game to prepare high school students to be environmentally literate citizens with 21st century skills. To play the game, students will enter a shared online world featuring a simulated ecosystem of plants and animals. Students will co-create the civilization by measuring, modeling, and analyzing the underlying ecosystem. Students advocate proposed plans to classmates and make decisions as a group. Cooperation and science-based decision making activities are necessary for success in preventing the destruction of their environment. The prototype will include teacher resources to support the alignment of game play to learning goals, and implementation. In the Phase I pilot research, the project team will examine whether the game prototypes function as planned, if teachers are able to integrate it within the classroom environment, and whether students are engaged with the prototype.

* Information listed above is at the time of submission. *

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