Prototype a Real-Time Distributed Gaming System Using HLA and SEDRIS
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AbstractAcuSoft proposes to research and develop a Synthetic Environment RTI (SE-RTI). The SEDRIS initiative has established a new programming paradigm that provides lossless transmission of synthetic environment objects. The HLA has been designed to support interoperability and reuse of DoD simulations, and SEDRIS is a major component of HLA. Currently, the SEDRIS data model, APIs and format are primarily designed to support data exchange in a non-realtime application environment. AcuSoft proposes to research for a solution to bridge the gap between SEDRIS and HLA Runtime Infrastructure. As part of Phase I effort, we will prototype a small extension to RTI that will allow simulations to "subcribe" synthetic environment objects from SEDRIS Server. We will demonstrate multiple entities, air and ground interacting through RTI, exercising on a composite terrain that served from the SEDRIS server using data from two different source formats. We will apply the knowledge to Phase II development of SEDRIS real-time extension to RTI that can meet to RTI that can meet real-time frame rate requirement.
* information listed above is at the time of submission.