Next-Generation Behavior Composer for Military Simulation

Award Information
Agency:
Department of Defense
Branch:
Defense Advanced Research Projects Agency
Amount:
$98,996.00
Award Year:
2007
Program:
STTR
Phase:
Phase I
Contract:
W31P4Q-07-C-0258
Agency Tracking Number:
07ST1-0024
Solicitation Year:
2007
Solicitation Topic Code:
ST071-004
Solicitation Number:
N/A
Small Business Information
ADVANCED ANTI-TERROR TECHNOLOGIES CORP.
896 W. Minneola Ave. Suite 57, Clermont, FL, 34711
Hubzone Owned:
N
Socially and Economically Disadvantaged:
N
Woman Owned:
Y
Duns:
626372622
Principal Investigator
 James Bliss
 Ph.D. Programs Director
 (757) 683-4051
 jbliss@odu.edu
Business Contact
 Tracy Boyd
Title: Chief Technical Officer
Phone: (407) 924-7529
Email: tboyd@a2-t2.com
Research Institution
 VMASC, OLD DOMINION
 Sokolowski
 Virginia Modeling, Analysis&Si
7000 College Drive
Suffolk, VA, 23435
 (757) 686-6209
 Nonprofit college or university
Abstract
Users of OneSAF are offered the potential to specify entity behaviors using a flowchart-based composer. However, that tool lacks utility because it is schematic instead of graphical, and does not foster intuitive understanding of temporal relationships. The goal of the proposed project is to simplify the behavior composing process, supplementing the composer architecture with a graphical interface, allowing users to better visualize, understand and communicate the nature of scripted behaviors. Associated benefits include heightened tactical and strategic planning and user assessment of entity interdependencies. We will leverage technology from related projects into an integrated, intuitive, tactician-centric GUI to enable soldiers and marines to sketch standard 2525B symbology and directives on maps. A processing engine will facilitate the process through script aiding similar to Microsoft Wizards and real-time previews and dialogs to insure the user's intent is realized. User preferences will be logged for subsequent sketch recognition and aiding. Our interface should allow experts to build better behaviors faster, and allow the processor to learn tactics and rapidly generate courses of action. Ultimately, we will generalize interface improvements to apply to civilian applications as well, including reduced screen sizes associated with portable data entry devices.

* information listed above is at the time of submission.

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