Game Interface for the OneSAF Computer Generated Forces Simulation

Award Information
Agency:
Department of Defense
Branch
Army
Amount:
$69,998.00
Award Year:
2009
Program:
SBIR
Phase:
Phase I
Contract:
W900KK-09-C-0034
Award Id:
91970
Agency Tracking Number:
A082-134-1610
Solicitation Year:
n/a
Solicitation Topic Code:
n/a
Solicitation Number:
n/a
Small Business Information
ADVANCED ANTI-TERROR TECHNOLOGIES CORP. (A2T2) (Currently Advanced Anti-Terror Technologies Corp.)
896 W Minneola Ave, Suite 57, Clermont, FL, 34711
Hubzone Owned:
N
Minority Owned:
N
Woman Owned:
N
Duns:
626372622
Principal Investigator:
Jim Bliss
Professor
(757) 683-4051
jbliss@odu.edu
Business Contact:
Elizabeth Alessi-Guckenberger
CEO
(407) 310-3440
lalessi@a2-t2.com
Research Institution:
n/a
Abstract
Our Game-Interface module for OneSAF directly exploits the NexGEN Behavior Composer Interface module for OneSAF that our Integrated Product Team (IPT) is already developing for DARPA. Key strengths unique to our team's approach enable our near-term creation of appropriate hybrids involving intuitive, easy-to-use game-based graphical user interfaces (GUIs) and OneSAF. Our key technologies and similar multiple prior successes include: (1) Our evolving NexGEN Interface capacities to rapidly and efficiently create or modify OneSAF composite behaviors based upon Standard-Operating-Procedures/Tactics-Techniques-Procedures, automated towards direct use by COTS Game GUIs such as Command&Conquer(2.5D) and Unreal-Game-Engine(3D); (2) Creating and integrating state-of-the-art image generators and 3D Stealths(DIS/HLA) to JSAF, OneSAF, and operational C2 software; (3) Developing common front-end Web based GUIs to load/initialize/run/freeze/resume/stop with data-logging both HLA networks combinations of virtual and constructive simulations, and COTS on-line video games used for serious gaming purposes. Our IPT's approach includes exceeding the Phase I requirement of delivering a high level design concept, to include delivering several hybrid functional prototypes that comply with OneSAF architectural standards. Essentially, we envision abstracting the OneSAF to Game Interface so as to support the integration of multiple game GUIs, and provide two functional prototypes to demonstrate proof-of-concept feasibility.

* information listed above is at the time of submission.

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