Game Interface for the OneSAF Computer Generated Forces Simulation

Award Information
Agency: Department of Defense
Branch: Army
Contract: W900KK-09-C-0034
Agency Tracking Number: A082-134-1610
Amount: $69,998.00
Phase: Phase I
Program: SBIR
Awards Year: 2009
Solicitation Year: 2008
Solicitation Topic Code: A08-134
Solicitation Number: 2008.2
Small Business Information
Advanced Anti-Terror Technologies Corp.
896 W Minneola Ave, Suite 57, Clermont, FL, 34711
DUNS: 626372622
HUBZone Owned: N
Woman Owned: Y
Socially and Economically Disadvantaged: N
Principal Investigator
 Jim Bliss
 (757) 683-4051
Business Contact
 Elizabeth Alessi-Guckenberger
Title: CEO
Phone: (407) 310-3440
Research Institution
Our Game-Interface module for OneSAF directly exploits the NexGEN Behavior Composer Interface module for OneSAF that our Integrated Product Team (IPT) is already developing for DARPA. Key strengths unique to our team’s approach enable our near-term creation of appropriate hybrids involving intuitive, easy-to-use game-based graphical user interfaces (GUIs) and OneSAF. Our key technologies and similar multiple prior successes include: (1) Our evolving NexGEN Interface capacities to rapidly and efficiently create or modify OneSAF composite behaviors based upon Standard-Operating-Procedures/Tactics-Techniques-Procedures, automated towards direct use by COTS Game GUIs such as Command&Conquer(2.5D) and Unreal-Game-Engine(3D); (2) Creating and integrating state-of-the-art image generators and 3D Stealths(DIS/HLA) to JSAF, OneSAF, and operational C2 software; (3) Developing common front-end Web based GUIs to load/initialize/run/freeze/resume/stop with data-logging both HLA networks combinations of virtual and constructive simulations, and COTS on-line video games used for serious gaming purposes. Our IPT’s approach includes exceeding the Phase I requirement of delivering a high level design concept, to include delivering several hybrid functional prototypes that comply with OneSAF architectural standards. Essentially, we envision abstracting the OneSAF to Game Interface so as to support the integration of multiple game GUIs, and provide two functional prototypes to demonstrate proof-of-concept feasibility.

* information listed above is at the time of submission.

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