Distributed Battlespace Management Systems

Award Information
Agency:
Department of Defense
Branch
Army
Amount:
$69,924.00
Award Year:
2002
Program:
SBIR
Phase:
Phase I
Contract:
DAAE30-02-C-1036
Agency Tracking Number:
A012-1323
Solicitation Year:
n/a
Solicitation Topic Code:
n/a
Solicitation Number:
n/a
Small Business Information
American Gnc Corp.
888 Easy Street, Simi Valley, CA, 93065
Hubzone Owned:
N
Socially and Economically Disadvantaged:
N
Woman Owned:
N
Duns:
611466855
Principal Investigator:
Gabriel Udomkesmalee
Program Director
(805) 582-0582
udomkesmalee@americangnc.com
Business Contact:
Roy Medlin
VP of Finance & Administr
(805) 582-0582
rmedlin@americangnc.com
Research Institution:
n/a
Abstract
"The military battlespace is a complex, dynamic, and open multiagent system requiring timely and distributed information fusion and decision making. The objective of this project is to develop a distributed battlspace management system using the advancedmultiple target tracking, the recursive modeling method, the dynamic programming, and Bayesian learning techniques. The innovations of this project include: 1) application of a Markov Chain Monte Carlo data association approach for solving complicatedmultitarget-multisensor tracking problems using inexact inputs received from diverse sensors; 2) development of a fuzzy Bayesian network to create a situation modeling structure and computational architecture for uncertain inference; 3) development of arecursive modeling method for enabling an agent to select its action and to coordinate with other agents by modeling their decision making in a multiagent domains; 4) application of a dynamic programming technique for solving the optimization problem forautonomous agents; 5) application of Bayesian learning for updating the agent's belief about the other agents by revising the probability concerned with the other agent's model based on their observed behavior; and 6) testing, demonstration and evaluationof the performance of the multiagent battlespace decision making system using a standard battlespace scenario in an intelligent virtual simulation environment. The research results of this S

* information listed above is at the time of submission.

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