Enhancing the Usability of Computer Generated Forces

Award Information
Agency:
Department of Defense
Branch
Air Force
Amount:
$0.00
Award Year:
2001
Program:
SBIR
Phase:
Phase I
Contract:
F33615-01-C-6008
Award Id:
55213
Agency Tracking Number:
001HE-0982
Solicitation Year:
n/a
Solicitation Topic Code:
n/a
Solicitation Number:
n/a
Small Business Information
600 W. Cummings Park, Suite 3050, Woburn, MA, 01801
Hubzone Owned:
N
Minority Owned:
N
Woman Owned:
N
Duns:
967259946
Principal Investigator:
Jean MacMillan
Vice President of R&D
(781) 935-3966
macmillj@aptima.com
Business Contact:
Margaret Clancy
Chief Financial Officer
(781) 935-3966
clancy@aptima.com
Research Institution:
n/a
Abstract
Computer-generated forces can play a key role in Distributed Mission Training (DMT), allowing warfighters to practice team and team-of-teams coordination without involving hundreds of live players. In order for CGF units to live up to their potential forDMT, however, they must be easy to create, modify, and use. The major innovation of the proposed project is its use of team performance research to create CGF nodes that can function effectively as team players. Aptima, a leader in team research formilitary environments, is working with BBN Technologies, with expertise in developing human performance models for military simulation environments, to create usable and capable CGFs for distributed team training. The CGF models will be designed tosupport DMT team-training objectives, working as

* information listed above is at the time of submission.

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